info Overview
Name - What is this universe's name?

The Ramshackle Sanctuary

 
Description - How would you describe The Ramshackle Sanctuary?

A haven for dragons of an unforgiving land.

 
date_range History
gavel Rules
Magic System - What is the magic system like in The Ramshackle Sanctuary?

This universe follows the loose magic system of Flightrising. In order to use spells or special attacks, dragons must consume Breath, which acts as a dragon's physical and magical energy. Breath is a limited resource, but it is replenished upon rest.

Spells are drawn out by manipulating one's Breath. More proficient spellcasters find that they consume less Breath than the inexperienced.

Spells are considered out of a spellcaster's range when the spell consumes more Breath than the spellcaster has when rested. If a spellcaster tries to use a spell that is out of their range, it can produce an array of negative effects, including but not limited to:


  • Induced fatigue

  • Spell malfunctioning

  • Spell fizzling out (often the most desired result)

Dragons who consume Breath through physical means don't have to worry about most of these effects aside from fatigue.

 
Technology - What is the level of technology like in The Ramshackle Sanctuary?

The technology level of this universe is generally within the 1900s.

This universe may feature technologies that're actually more advanced than the 1900s, but the general rule is that nothing with a screen (such as a smart phone) exists.

 
edit Notes
Notes


  • In this universe, it's a personal headcanon that dragons mature faster than humans (as in, a dragon would go through childhood faster than a human does). Because of this, all draconic characters have a 'dragon equivalent' age. Example: Mira is the dragon equivalent of being a 11-12 year old human.

  • This universe ignores some canon in-game behaviors (such as Mirrors only operating in packs of their own)

  • This universe also ignores some in-site happenings (ex. while a dragon can have hundreds of children in their off-spring list, only some if any are considered canon characters)

 
Inspiration - What were your major sources of inspiration for The Ramshackle Sanctuary?

The Ramshackle Sanctuary pulls inspiration directly and indirectly from the game Flightrising.

 
This universe contains...
17 locations reorder
terrain Locations close
Name
terrain The Galries
terrain Shifting Expanse "The dry, rolling dunes of the Shifting Expanse are defense enough for the wicked, industrious dragons that call the desert their home. Under the employ of the Stormcatcher, the inhabitants of this...
terrain Windswept Plateau "Here exists a peaceful highland of steppes and fields, the terrain itself swaying to the tune of the endless plumes and currents of warm wind that caress the region. It is a world of rushed merrim...
terrain Southern Icefield "The massive, frosted expanse of the Southern Icefield once enveloped the entire lower hemisphere, rivaling the size of the continents watching from above. The Icewarden and his brood now resist no...
terrain The Viridian Labyrinth "The Viridian Labyrinth is considered the pulsing, verdant center of what remains of the Gladekeeper's ambitious campaign to blanket the world in life abundant. From the dark sweated jungles, shama...
terrain Dragonhome "The Earthshaker stood alone at the plinth, alone at his altar, a singular figure to match the Pillar he was charged to maintain. Yet not to his task did he watch, for his moist eyes saw only the d...
terrain Sea of a Thousand Currents "The largest body of freshwater in the realm. The sea rises and falls each day, bringing all manner of sea life to the shores of the regions surrounding it, providing sustenance to clans of all ele...
terrain Molten Scar "From above, the Molten Scar appears as a fiery, violent wound gouged relentlessly into the landscape. It reaches eastward and is comprised of disjointed tectonic plates that crash thunderously int...
terrain Igne's Port Igne’s Port is a small town of ore collectors that make a majority of their profits by ‘fishing’ rare ores out of the Molten Scar. Many of the townsfolk have to worry about getting swallowed by the...
terrain Ashfall Waste "The tumultuous, heated lands of the Flamecaller are the heartbeat of the world. It is said that whenever the land is pained, searing canyons and geysers emerge from the bedrock, and it is the Fire...
terrain Rivajas Settlement The Rivajas settlement, now abandoned, once served as a home to the dragons of the Rivajas clan after moving away from the Wyrmwound. The settlement features wooden structures with cloth roofs, whi...
terrain Xenojas Clan Grounds The Xenojas clan grounds occupy what was formerly known as the Rivajas clan grounds. Many of the structures from the era of the Rivajas still stand, seemingly having integrated themselves into the ...
terrain Starfall Isles "The Starfall Isles, once low rolling plains and small islands lined with glimmering shores, were transformed into a skyline of crystalline peaks and listlessly rotating earth streaked in bolts of ...
terrain Sunbeam Ruins "It is in the mysterious voided empires and monuments of this sun-specked land that the Lightweaver and her children have made their homes. These structures, which have existed since before dragonk...
terrain The Scarred Wasteland "Like a wound in the center of the world, the Scarred Wasteland continues a campaign of destruction that began in an age where the Plaguebringer only had one enemy: her sister the Gladekeeper. Rot ...
terrain The Tangled Wood "A cursed, murky wood of rail-thin evergreens, enveloped by an impenetrable mist. Within the thickness of this twilight, the Shadowbinder and her ilk sneak unseen, skittering and laughing at one an...
terrain The Ramshackle Sanctuary "You approach the area of some clan grounds, marked by the wooden stakes pierced into the Wasteland's flesh, each connected by crudely tied ropes and wires. Within these makeshift fences are wooden...

4 items reorder
emoji_events Items close
Name
emoji_events Spirit Dust Spirit dust is a product of defeated [[Creature-34683]]s. Because the energy left behind of defeated spirits are physical particles, dragons have taken to harvesting these spirits to manipulate mag...
emoji_events Radio Transcriber The radio transcriber is a kind of communication device derived from the [[Location-235203]]. It works by receiving radio transmissions from an established radio network, and transcribes the data i...
emoji_events The Journal of Smells The Journal of Smells is a tundra-sized leather-backed journal which Mira uses to keep her notes. It has a small button on its front in which a leather thread can be tied around it, keeping the jou...
emoji_events Sticks o' Memory The Sticks o' Memory are a bunch of handmade incense sticks made by [[Character-874259]] that serve a similar purpose to [[Item-85501]]. These incense sticks are stockier than regular sticks since ...

10 creatures reorder
pets Creatures close
Name
pets Elemental Spirit Elemental spirits are creatures that contain the essence of the element they belong to. They are drawn to areas that have a large amount of elemental magic present.
pets Goblin Goblins are described as being the 'eyes' of the elemental deities. Goblins are attracted to dragons who display the qualities desired in their corresponding flight (such as endurance for the Pl...
pets Sprite Sprites are the entourages of their respective elemental deity. Sprites are a rare creature, known to only be around those with a strong affiliation to the elemental deities of Sornieth.
pets Emperor "Emperor dragons are danger on a battlefield where many Imperials have fallen. These ghastly behemoths are a mindless monstrosity, fused from the bodies of fallen Imperials with some specimens know...
pets Longneck "The Longneck Beastclan is highland-dwelling, and mammalian. Originally native to [[Location-238303]] and its surrounding mountains, they make extensive usage of their habitat. These preservationis...
pets Harpy "The harpies were once made up of many fragmented clans. In the last century the species has come together to form a single, united flock. Though individual families of this flock may live hundreds...
pets Centaur "Dunhoof centaurs are a species of equine humanoids, capable of swift travel and known for their skill in textiles. Each herd is made up of several family units, the individual make-up of each is f...
pets Maren "The Maren Beastclan originated in brackish water. These renowned architects once constructed monumental aquatic cities where rivers met the sea. When the draconic incursion began, these metropolis...
pets Serthis "There is none among the beastclans more brutal than the Serthis, a serpentine people with a centuries-old history of in-fighting and violence. Their unforgiving society is built upon the tenets of...
pets Talonok "The Talonok Beastclan exhibits a greater degree of biological diversity than that of its allies. It is comprised of two distinctly different species that coexist harmoniously: the hawk-like Raptor...

This universe was created by Pepyogurt on Notebook.ai.

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