Aberrant
Monsters born from humans infected with Ash Blight Syndrome who have formed a pact with Dovrak
Monstrosity
Metallic silver-black
Most are humanoid; however some mutate and can grow to extremely large sizes
- Bipedal
- Quadrupedal
- Hexapod
- Octopod
- Serpentine
- Dwarf (4-5 ft) – smallest and most common; size of an average human
- Demi (6-7 ft) – relatively common; larger than dwarfs, but smaller than Gigants
- Gigant (8-10 ft) – second-largest and second-rarest; large enough to entirely fill an escort vessel's hold
- Titan (11 ft+) – largest and rarest; larger than buildings
Aberrants are classified by size and type
General
- Metallic armor-like skin
- Glowing, pulsing indigo veins all over the body
- Angular head and face
- Glowing eyes
- Angular mouth plates that swing open to either side to reveal humanoid jaws with jagged, serrated teeth and prominent fangs
- Pair of curved spikes on each shoulder
- Segmented limbs ending in curved spikes at the joints
- Five claws on each foot with four pointing forward and one pointing back
Bipedal
- Indigo tendril-like hair
- Pair of jagged horns on the head
- Gigant and Titan Aberrants have spikes running down the length of the spine
Humanoid (code HUM-)
- Build type: Humanoid
- Category: Terrestrial
- Constellation: None
- Rarity: Common
- Role: Attacker
- Size: All sizes
Noticeable Features:
- Arms end in long, sharp, scythe-like five-fingered claws
Arrow (code ARR-)
- Build type: Humanoid, aerodynamic
- Category: Weapon
- Constellation: Sagittarius (archer)
- Rarity: Common
- Role: Scout, sniper
- Size: Demi, Gigant
Noticeable Features:
- Arms end in interlockable spiked bows formed by warping and fusion of the fingers
Axe (code AXE-)
- Build type: Muscular
- Category: Weapon
- Constellation: Perseus (hero)
- Rarity: Common
- Role: Defender
- Size: Demi, Gigant
Noticeable Features:
- Arms end in large, sharp, spiked, triangular axe heads formed by warping and fusion of the fingers
Blade (code BLA-)
- Build type: Sleek
- Category: Weapon
- Constellation: Orion (hunter)
- Rarity: Common
- Role: Attacker, scout
- Size: Dwarf, Demi, Gigant
Noticeable Features:
- Arms end in long, sharp straight-edged blades formed by warping and fusion of the fingers
Fin (code FIN-)
- Build type: Sleek
- Category: Aquatic
- Constellation: Volans (flying fish)
- Rarity: Common
- Role: Attacker, scout
- Size: All sizes
Noticeable Features:
- Bladed fins protruding from the forearms and calves
- Arms end in long, sharp, scythe-like five-fingered claws
Knight (code KNI-)
- Build type: Muscular
- Category: Weapon
- Constellation: Scutum (shield)
- Rarity: Rare
- Role: Attacker, defender
- Size: Dwarf, Demi, Gigant
Noticeable Features:
- Right arm ends in a long, sharp lance formed by warping and fusion of the fingers
- Left arm ends in a large, thick armored plate resembling a medieval shield formed by warping and fusion of the fingers
Power (code POW-)
- Build type: Stocky, top-heavy
- Category: Terrestrial
- Constellation: Hercules (divine strength)
- Rarity: Rare
- Role: Defender
- Size: Demi, Gigant, Titan
Noticeable Features:
- Retractable cannons on each shoulder
- Bulky forearms
- Arms end in large, sharp, five-fingered clawed gauntlets
Siren (code SIR-)
- Build type: Aerodynamic, slender
- Category: Special
- Constellation: None
- Rarity: Ultra rare
- Role: Attacker, support
- Size: All sizes
Noticeable Features:
- Pair of large, metallic chiropteran/avian hybrid wings with thumb claws on the back
- Bladed fins protruding from the forearms and calves
- Arms end in long, sharp, scythe-like five-fingered claws
Triton (code TRI-)
- Build type: Muscular
- Category: Aquatic
- Constellation: Dorado (swordfish)
- Rarity: Rare
- Role: Defender
- Size: All sizes
Noticeable Features:
- Arms end in long, jagged pincers formed by warping and fusion of the fingers
Wing (code WIN-)
- Build type: Humanoid, aerodynamic
- Category: Aerial
- Constellation: Aquila (eagle)
- Rarity: Common
- Role: Attacker
- Size: All sizes
Noticeable Features:
- Pair of large, metallic chiropteran/avian hybrid wings with thumb claws on the back
- Gigant and Titan winged Aberrants grow a smaller secondary pair of wings below the first
- Arms end in long, sharp, scythe-like five-fingered talons
Quadrupedal and other
Beast (code BEA-)
- Build type: Ursine
- Category: Terrestrial
- Constellation: Ursa Major (big bear)
- Rarity: Rare
- Role: Attacker
- Size: Demi, Gigant
Noticeable Features:
- Axe-like horns that curve forward
- Arms end in long, sharp, scythe-like five-fingered claws
Centaur (code CEN-)
- Build type: Centaurine
- Category: Terrestrial
- Constellation: Centaurus (centaur)
- Rarity: Rare
- Role: Attacker, defender
- Size: Demi, Gigant
Noticeable Features:
- Large, pointed, spiraling horn jutting out of the forehead
- Arms end in large, sharp, five-fingered clawed gauntlets
- Two pairs of legs ending in thick, sturdy hooves
Mantis (code MAN-)
- Build type: Mantid
- Category: Insectoid
- Constellation: Reticulum (reticle)
- Rarity: Common
- Role: Scout
- Size: Dwarf, Demi
Noticeable Features:
- Two pairs of bladed, metallic wings on the back
- Series of long, sharp spikes running down the arms
- Arms end in long, sharp thumb claws formed by warping and fusion of the fingers
- Long, sharp, scythe-like convex blades extending from the wrists with spikes running along their length
- Two pairs of segmented legs ending in long, sharp, scythe-like single claws
Saurian (code SAU-)
- Build type: Hexapod, reptilian
- Category: Aquatic
- Constellation: Lacerta (lizard)
- Rarity: Rare
- Role: Attacker
- Size: Dwarf, Demi, Gigant
Noticeable Features:
- Elongated body that tapers towards the tail
- Pair of curved horns on the head
- Arms end in long, sharp, scythe-like five-fingered claws
- Long tail with a bladed tip
Serpent (code SER-)
- Build type: Serpentine
- Category: Aerial
- Constellation: Serpens (serpent)
- Rarity: Ultra rare
- Role: Defender, support
- Size: Gigant
Noticeable Features:
- Elongated segmented body with impenetrable plate armor-like scales
- Pair of jagged horns on the head that sweep forward
- Roaming spotlight-like third eye on the forehead that turns red when targets are detected
- Row of spines that runs down the neck and spine to the tail
- Arms end in long, sharp, scythe-like five-fingered claws
- Long tail with a bladed tip
Shell (code SHE-)
- Build type: Cancroid
- Category: Aquatic
- Constellation: Cancer (crab)
- Rarity: Common
- Role: Attacker, scout
- Size: Dwarf, Demi, Gigant
Noticeable Features:
- Humanoid upper body and torso
- Thick, curved armored plate covering the shoulders and back that resembles the shell of a crustacean
- Arms end in long, sharp, scythe-like five-fingered claws
- Six pairs of segmented legs ending in long, sharp, scythe-like single claws
Stalker (code STA-)
- Build type: Arachnoid
- Category: Insectoid
- Constellation: Sagitta (arrow)
- Rarity: Rare
- Role: Scout, support
- Size: All sizes
Noticeable Features:
- Humanoid upper body and torso
- Humanoid skull with compound eyes
- Arms end in long, sharp curved blades formed by warping and fusion of the fingers
- Three pairs of segmented legs ending in sharp single claws
Stinger (code STI-)
- Build type: Arachnoid
- Category: Insectoid
- Constellation: Scorpio (scorpion)
- Rarity: Ultra rare
- Role: Scout, support
- Size: All sizes
Noticeable Features:
- Humanoid upper body and torso
- Arms end in long, jagged pincers formed by warping and fusion of the fingers
- Eight pairs of segmented legs ending in long, sharp, scythe-like single claws
- Long, flexible segmented tail that curves upward, with a large curved hollow stinger at its tip
Vespa (code VES-)
- Build type: Vespid
- Category: Insectoid
- Constellation: Apis (bee)
- Rarity: Common
- Role: Attacker, scout
- Size: Dwarf, Demi
Noticeable Features:
- Two pairs of bladed, metallic wings on the back
- Arms end in long, curved hollow stingers formed by warping and fusion of the fingers
- Four pairs of segmented legs ending in long, sharp, scythe-like single claws
- Long, curved hollow stinger on the abdomen
Pterosaur (code PTE-)
- Build type: Pterosaurian
- Category: Aerial
- Constellation: Draco (dragon)
- Rarity: Common
- Role: Attacker, defender, scout
- Size: All sizes
Noticeable Features:
- Tapering hornlike crest on the head that points back
- Two pairs of sturdy, curved horns flanking the crest, with the outer horns being shorter
- Ridged snout that tapers to a beaklike point
- Row of spines that runs down the neck and spine to the tail, with the spines on the back being shorter than those on the neck and tail
- Pair of large pterosaurian membranous wings extending from the arms with five long, sharp, scythe-like five-fingered claws along the wrist joint formed by warping and fusion of the fingers
- Long tail with a steel gray bladed tip
Metal
Are mindless attackers driven by pure bloodlust, having lost all memories of humanity and sense of self, though they remain under control of the Homunculuses
- Bite with their teeth and fangs
- Crush, grab, punch, rake, slash, or stab with their axes, blades, claws, gauntlets, pincers, swords, and/or talons
- Ram with their shells and shields
- Flap their wings to blind, blow, or slap away enemies; or create energy shockwaves
- Kick with their legs
- Stomp the ground to create energy shockwaves or earthquakes
- Fire arrows of magical energy from their bows
- Fire magical energy blasts from their eyes, jaws, shoulder cannons, claws, or gauntlets
- Fire metallic flechettes from their wings
- Whip with their tails
- Paralyze with tail venom
- Appendages glow indigo when attacking
- Sing a song that boosts allies and immobilizes or drives enemies into psychosis
- Impenetrable armor-like skin
- Block and deflect attacks with their blades, claws, gauntlets, pincers, shields, shells, swords, talons, and/or wings
- Superhuman agility, endurance, healing, senses, stealth (via inability to radiate heat), strength, and speed
- Ability to communicate with each other and the Homunculuses that control them
- Ability to run and crawl along a variety of surfaces, including ceilings and walls
Thin joints between bone
All calls have mechanical undertones
Passive
- Chirps
- Clicks
- Trills
- Whistles
Aggressive
- Growls
- Howls
- Hisses
- Roars
- Shrieks
Aberrants take over those who are mentally vulnerable and makes one fester on their own insecurities and failures, exacerbating feelings of hopelessness and worthlessness
They grant immense strength at a price, often the loss of sentience and control of one’s self