forum writing club. (Open)
Started by @IcarusFightsTheSun book
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@IcarusFightsTheSun book

Anyone have any idea where to start when writing a dnd campaign?

if it's your first time DON'T START FROM SCRATCH (at least that's my experience)
i can send you links to free stuff. my advice is to find i free one shot and use it as building blocks, im doing that rn. it's like talking a prompt and evolving it. so that's my thoughts on it, i'll drudge up some stuff i use in the morning.

@IcarusFightsTheSun book

GUYS I FIGURED IT OUT!!!

so the plot basically goes: MC is a young yet very gifted magic user just living her life, she finds out she was cursed and is losing her soul, runs off on an adventure to lift the curse, runs out of time and doesn't have a soul now or smth.
the problem was that i could never figure out how this curse would work, but I GOT IT NOW! her magic source is her soul, so the more she uses her magic the more her soul deteriorates. her background is a noble family, and parts of the royal family backing her personally, which means she's spent most of her life in the kings palace with hand selected tutors and a very cushy lifestyle. she uses magic as often and easily using her hands, so this adventure is like if you were dropped in the middle of a jungle and told you aren't allowed to use your hands.

@IcarusFightsTheSun book

So what do we think about this:
In this one specific fantasy world, there are ‘harpies’ who live in extreme seclusion up in the mountains, and also living in the mountains is the roc. The roc is a giant, extremely intelligent, magic bird that naturally lives at least a few centuries. The baby rocs (pebbles), are very common, 2-3 hatch out of small rocks each year and try get to the top of the nearest mountain, although nearly every one will die along the way and there is only every one roc at a time.
ANYWHO
There are two main groups of harpies, the one who worship the roc as 'master of the winds' and the others who worship the wind as it's own deity. these two factions live as different societies.
the 'wind harpies' attacked the roc (because for them it's having a GIANT bear running around), which kicked off a 'rivalry' of sorts between the two.

so anyways, that's my thing i just felt like sharing :P

@IcarusFightsTheSun book

well, since im still in the writing spirit;
you know the trope of 'the bad guy wants to be good but can't help being bad', right? what about a goofy 'antagonist' who is trying to be evil but is so fundamentally good that the worst he's ever done is like, mildly inconvenience ppl if he's not outright helping them.

i imagine mine to be trying to hinder the adventuring party but failing again and again. eventually he's just straight up following them, trying his absolute best to be mean, but when push come to shove and someone ends up in real danger he swoops in without thinking to help. over time he follows them closer and closer until one day the party is having a blast but soon they start to argue about where to go next. they decide to vote and after ending up in a tie, several people are now looking at him just sitting a few tables away. he insists that it doesn't matter where they go, because he wouldn't let them get there anyways but votes anyways.
he becomes the party's scout, he eats with them, fights with them and laughs with them and slowly he realizing his goals have changed.

i also realized about half way through that this is more or less the concept of team rocket (jesse and james)