info Overview
Name - What is Dwarvish Empire’s full name?

Dwarvish Empire

 
Type - What type of location is Dwarvish Empire?

Mountain Dwellings

 
Description - Describe Dwarvish Empire.

The dwarven empire spans Alvor, with dwarves living in every mountain range.

 
face Culture
Sports - What sports are played in Dwarvish Empire?

Basically sumo wrestling.

In a ring, (usually sunken) with pits around, the ring is covered in gem dust and left over mining crap.

Dwarves are stripped to loin cloth and oiled. Objective is to push opponent out of ring.

 
Language - What languages are spoken in Dwarvish Empire?

Dwarvish

 
Population - What is Dwarvish Empire’s population?

Slow to repopulate, but hardly ever stressed, the dwarven population steadily grows. Even the underdwarves, who were taken in by the other dwarven cities during the Underdark Purge.

 
Currency - What currencies are used in Dwarvish Empire?

Dwarves are the richest empire active. Often the creators of the currency of most major empires.

 
Motto - What is Dwarvish Empire’s motto?

Depends on the clan.

 
Laws - What are the laws in Dwarvish Empire?

Current leader of the dwarves:

From the warrior clan, one of the oldest dwarves alive. Burned bekelian empire.

Skomac Runehand, of clan Bloodhammer (warrior)

 
business Cities
map Geography
Climate - What is the climate like in Dwarvish Empire?

Normally located inside mountains, Only the Herders live on the plains of the skitori dominion.

 
Crops - What crops does Dwarvish Empire produce?

Mostly moss and cave dwelling crops

 
Located at - Where is Dwarvish Empire located?

Around the world

 
book History
history Changelog
edit Notes
Notes

Dwarven Clans: Smith, Brew, Kragrog (miners)
Jewellers, Warriors, Magic, Craftsmen, Musicians
, traders, weavers, herders, the underclan

Dwarven Cities: Thorbuldor, Dil Boldar, Gen Thurim, Virram, Koghwahr, Mimdarom, Hilgari

Dwarven Capital: Dhamladur

Under Dwarven Capital: Nog Guruhm

 
folder_open Magic
- {:area=>"What kind of area is %{name} in?", :climate=>"What is the climate like in %{name}?", :crops=>"What crops does %{name} produce?", :currency=>"What currencies are used in %{name}?", :established_year=>"When was %{name} established?", :founding_story=>"How was %{name} founded?", :language=>"What languages are spoken in %{name}?", :laws=>"What are the laws in %{name}?", :located_at=>"Where is %{name} located?", :motto=>"What is %{name}’s motto?", :notable_wars=>"What notable wars has %{name} been involved in?", :population=>"What is %{name}’s population?", :sports=>"What sports are played in %{name}?", :type=>"What type of location is %{name}?", :description=>"Describe %{name}.", :name=>"What is %{name}’s full name?"}

The dwarves are a magical race. They live to be several hundred years old on average. The oldest dwarves documented were alive during the Burning of the bekelian empire. (around 1200-1500 years ago.)

Some are born with the gift of magic.

 
folder_open Politics
- {:area=>"What kind of area is %{name} in?", :climate=>"What is the climate like in %{name}?", :crops=>"What crops does %{name} produce?", :currency=>"What currencies are used in %{name}?", :established_year=>"When was %{name} established?", :founding_story=>"How was %{name} founded?", :language=>"What languages are spoken in %{name}?", :laws=>"What are the laws in %{name}?", :located_at=>"Where is %{name} located?", :motto=>"What is %{name}’s motto?", :notable_wars=>"What notable wars has %{name} been involved in?", :population=>"What is %{name}’s population?", :sports=>"What sports are played in %{name}?", :type=>"What type of location is %{name}?", :description=>"Describe %{name}.", :name=>"What is %{name}’s full name?"}

Dwarves are very proud. They never forget a grudge.

Dwarves are formed into Clans, each clan is typically masters of one thing
Smith: Hammerforge
Brew: Drunkenfist
Miners: KragRok
Jewellers: Rubytooth
Warriors : Bloodhammer
Magic: Silvertomes
Craftsmen: Birchstone
Musicians: Stone Singers
traders: Mountainfoot
weavers: Sure Stroke
herders: Highfields
the underclan: The Dark Dwellers

The clan hierarchy is as such:
Super Nobles, Council people and such
Higher-Up Guards, Captains and such.
Noble Children, Esteemed Guests.
Useful Informants, Lieutenants. (highest achievable rank of outside blood/turncoats)
Turncoats, Outside Blood (Dwarves without a clan that got taken in for their skills and such)
Craftsmen
Basic Guards
Commoners.

 
folder_open Temple Challenges
folder_open Tech
Inventions

The Dwarves have invented a special non-magical torch that never stops burning.

 
folder_open Temple Information

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