General Sigrun Stonehide
General of the Drakar Raiders
Fighter (Battle Master), Level 17
182
19
Ironheart
female
50
220
6’8”
None
None
None
Deep amber, with a piercing gaze that reflects her years of combat experience and strategic insight
Dark green, chitinous exoskeleton with a rugged, battle-worn texture. Her exoskeleton has a slight iridescent sheen, and deep marks and grooves from past battles give it a hardened, weathered appearance.
Broad, imposing, heavily muscled frame, with a structure suited for defense and strength
Deep battle marks across her face and body, particularly a large gash across her right cheek, reminiscent of a near-fatal encounter
5 : Sigrun is cautious and reflective, relying on her experience and instincts, neither overly trusting nor deeply skeptical.
(6): While she values defense, Sigrun is unafraid to take decisive action when needed, maintaining a balance between strategy and assertiveness.
Low (3): Sigrun is practical and focused on duty, rarely indulging in exploration or risks beyond what’s necessary for her role.
Low (3): Sigrun prioritizes her duty over personal feelings, often appearing detached or unfeeling, though she values loyalty among her ranks.
High (8): Unwaveringly loyal to her people and her role within the Drakar, her allegiance is steadfast and enduring.
High (7): She possesses a strong will and bravery, rarely shying away from danger, though her tactical mind tempers reckless bravery.
Moderate (5): Sigrun is dedicated to her duty and status, aiming to maintain her position and serve with honor rather than seeking power for its own sake.
High (7): Sigrun is straightforward and values honesty, both in herself and in those she leads, though she’s capable of keeping secrets when necessary.
Intimidation, Perception, Athletics, Survival
Nothing
+6
+2
18
10
18
14
16
16
None
None
Tough, Sentinel, Inspiring Leader
Strength 18, Constitution 18, Charisma 16
- Shadow Step: Sigrun momentarily slips into the Shadowfell, reappearing up to 30 feet away in an unoccupied space she can see. This movement does not provoke opportunity attacks.
- Veil of Shadows: Sigrun envelops herself in shadow, gaining resistance to all damage until the start of her next turn. She appears faintly outlined, as if fading into the shadows, making her harder to hit.
1
None
Trained extensively in combat and strategy, learning from seasoned Drakar warriors and commanders.
warrior and trusted general, Sigrun rose through the ranks due to her loyalty, strength, and strategic prowess. Her disciplined approach and dedication to the Drakar cause have made her a respected figure, particularly valued for her ability to inspire and command in battle.
to ensure the survival of their people. The curse was designed to subtly influence each Swarm Lord over time, encouraging thoughts of settlement and stability. Sigrun has inherited this knowledge as part of her family legacy, but she keeps it hidden from everyone, including the Swarm Lord. She understands the power and purpose of the curse, and this knowledge creates a complex loyalty within her as she supports the Swarm Lord while quietly watching the effects of her family’s ancient spell.p
Those who wield The Lash of Shadows inevitably start being pulled into the Shadowfell, claimed by the Raven Queen’s influence as she seeks to reclaim her artifact. Sigrun Stonehide, the current wielder, has already begun experiencing this effect. As a result, she has developed the ability to fade in and out of the Shadowfell, granting her legendary actions tied to this shadowy plane. This emerging power allows her to move with a spectral, ethereal quality on the battlefield, as if she is slipping between worlds. While this power is formidable, it also signals her gradual entanglement with the Shadowfell, foreshadowing an uncertain fate as the Raven Queen’s presence grows stronger over her.
This character was created by Yellabam on Notebook.ai.
See more from YellabamCreate your own universe
General and high-ranking commander within the Drakar Raiders.
A whip
Oversees military operations, strategic planning, and troop organization for the Drakar Raiders.