Jo didn't have time for this. She tapped her foot impatiently. Ten months ago Captain Quill would not stop going on and on about the amulet that was swiped from her by the Red Dodgers. They struck a deal that night. The amulet, in exchange for a weeks board upon her ship to London 1923. If Quill was about to back out of their deal now she would have hell to pay. Now Jo had just gone through Ten months of tracking and time hopping to get amulet back to her and she was about to back out of their deal. It was her loss, Jo figured, this piece was priceless, and would catch a fair deal with any high ranked fleet in the Italian ports.
"Um…. that was….. oh right, you! Well, um….. I stole it back…. Sorry, I'm just as tricky as you are, loser! Bye!!!!" She said, hopping back on, and taking back the ladder.
She took off, she had a dentist's appointment in 1973.
Jo watched Quill soar back up to the deck of her ship with a smirk. She really thought she stole the amulet back? For someone so obsessed with such an item, you'd think Quill would realize a fake when she had one. Jo turned to the stranger who had exited from the sandwich store and paused to watch the scene. Walking over to her, Jo introduced herself. "Jo Davis. British Intelligence. I'm inquiring about boarding to 1923, London." She shook the female's hand.
"YEAH, I TOOK THE FAKE TOO, SUCKER!!!!!"
(you do understand how rps work don't you? A scene only works if you're willing to go along with the information presented to you.)
(you do understand how rps work don't you? A scene only works if you're willing to go along with teh information presented to you.)
(I'm honestly not wanting to go along with that either, I was hoping they would meet and explore together.)
(you do understand how rps work don't you? A scene only works if you're willing to go along with teh information presented to you.)
(I'm honestly not wanting to go along with that either, I was hoping they would meet and explore together.)
(Did you read my character description? She doesn't go on adventures unless she's struck a deal. And Quill backed out of the deal as well as took a fake amulet. They can't exactly go on an adventure if there's no deal.)
(you do understand how rps work don't you? A scene only works if you're willing to go along with teh information presented to you.)
(I'm honestly not wanting to go along with that either, I was hoping they would meet and explore together.)
(Did you read my character description. She doesn't go on adventures unless she's struck a deal. And Quill backed out of the deal as well as took a fake amulet. They can't exactly go on an adventure if there's no deal.)
(I really just want there to be no amulet. It's really just over dramatic.)
(you do understand how rps work don't you? A scene only works if you're willing to go along with teh information presented to you.)
(I'm honestly not wanting to go along with that either, I was hoping they would meet and explore together.)
(Did you read my character description. She doesn't go on adventures unless she's struck a deal. And Quill backed out of the deal as well as took a fake amulet. They can't exactly go on an adventure if there's no deal.)
(I really just want there to be no amulet. It's really just over dramatic.)
(Well I had to enter the scene somehow lol. If you don't like it go along with your crew. She's already striking a deal with Atiya now.)
(you do understand how rps work don't you? A scene only works if you're willing to go along with teh information presented to you.)
(I'm honestly not wanting to go along with that either, I was hoping they would meet and explore together.)
(Did you read my character description. She doesn't go on adventures unless she's struck a deal. And Quill backed out of the deal as well as took a fake amulet. They can't exactly go on an adventure if there's no deal.)
(I really just want there to be no amulet. It's really just over dramatic.)
(Well I had to enter the scene somehow lol. If you don't like it go along with your crew. She's already striking a deal with Atiya now.)
(How about they wind up in an adventure?)
(you do understand how rps work don't you? A scene only works if you're willing to go along with teh information presented to you.)
(I'm honestly not wanting to go along with that either, I was hoping they would meet and explore together.)
(Did you read my character description. She doesn't go on adventures unless she's struck a deal. And Quill backed out of the deal as well as took a fake amulet. They can't exactly go on an adventure if there's no deal.)
(I really just want there to be no amulet. It's really just over dramatic.)
(Well I had to enter the scene somehow lol. If you don't like it go along with your crew. She's already striking a deal with Atiya now.)
(How about they wind up in an adventure?)
(Only if she strikes a deal. Which Quill backed out of.)
(you do understand how rps work don't you? A scene only works if you're willing to go along with teh information presented to you.)
(I'm honestly not wanting to go along with that either, I was hoping they would meet and explore together.)
(Did you read my character description. She doesn't go on adventures unless she's struck a deal. And Quill backed out of the deal as well as took a fake amulet. They can't exactly go on an adventure if there's no deal.)
(I really just want there to be no amulet. It's really just over dramatic.)
(Well I had to enter the scene somehow lol. If you don't like it go along with your crew. She's already striking a deal with Atiya now.)
(How about they wind up in an adventure?)
(Only if she strikes a deal. Which Quill backed out of.)
(WE AREN'T DOING THE AMULET I SAID NO)
(you do understand how rps work don't you? A scene only works if you're willing to go along with teh information presented to you.)
(I'm honestly not wanting to go along with that either, I was hoping they would meet and explore together.)
(Did you read my character description. She doesn't go on adventures unless she's struck a deal. And Quill backed out of the deal as well as took a fake amulet. They can't exactly go on an adventure if there's no deal.)
(I really just want there to be no amulet. It's really just over dramatic.)
(Well I had to enter the scene somehow lol. If you don't like it go along with your crew. She's already striking a deal with Atiya now.)
(How about they wind up in an adventure?)
(Only if she strikes a deal. Which Quill backed out of.)
(WE AREN'T DOING THE AMULET I SAID NO)
(I heard you the first time which is why she's striking a deal with Atiya now.)
(Whoah I missed a lot. I agree with @LavenderOnATrain on this one, though. You have to be willing to let your character be fooled, and also be polite)
(You can’t just make decisions in caps locks like that in your own, the other has to agree)
Cadence saw Atiya standing on the dock, and raised a hand, hoping her Captain had seen it. Getting up off the rail, she started to climb back down to the deck, but her horns got caught in some ropes. Swearing under her breath, she untangled then, sliding down the main mast and landing nimbly next to Becca and Beni. Sometimes she wished her horns weren’t so long.
(@starrysplitdeath, I was hoping for First Mate, I just didn’t know if you had other plans for that position and wanted to be polite, since online conversations can make for misunderstanding. Thanks!)
(Also, Cadence is sort of more like a gazelle-satyr than a goat-satyr, hence the horns)
(Whoah I missed a lot. I agree with @LavenderOnATrain on this one, though. You have to be willing to let your character be fooled, and also be polite)
Same. Your character can't know everything as that wouldn't make any sense.
I suppose Joanna and Atiya's crew will coordinate something with Quinn later on. (First, Atiya needs to bring her crew food.) Does Quinn need anything or have any goals that she could use extra help on where we can join up? You could elaborate on the defeating-a-villain thing, though no one can change the past (their past) so the future after 9000 or any other universe is where you'd want to find a villain to vanquish so we can all join to do that.
(yay!)
(Also, I forgot to put Cadence's powers, so: Cadence has a black obsidian pendant in the shape of pan's pipes which she can enlarge into actual pipes and play. Depending on which notes she plays, the music can hypnotize or put someone to sleep. Also, her vision is SUPER good, and she can see long distances with extreme precision.
What I also forgot to mention is her silver nose ring and two piercings above her left eyebrow. I might add some other random stuff later, she's a relatively new character and is in the process of being adapted)
(by the way @StarrySplitdeath , I love the topic of this rp! Very interesting, how did you come up with it?)