Thryssel
First Names: Arabic — Elegant, fluid names with sharp syllables.
Examples: “Zahir,” “Jalil,” “Nadir.”
Surnames: Hive or nest associations, reflecting group affiliation or notable traits.
Examples: “Shadowclaw,” “K’thraal,” “Broodfang.”
The Thryssel are a mantis-like, insectoid race known for their strength, endurance, and resilience. They possess a chitinous exoskeleton, segmented limbs, and sharp, mantis-like features, giving them a formidable and agile appearance. Their society is deeply connected to the earth, valuing craftsmanship, unity, and tradition. Thryssel excel in roles requiring physical labor, combat, or intricate, precise work. Their sharp mandibles, powerful limbs, and natural armor make them both effective warriors and skilled artisans.
Adulthood at 3 years; lifespan 60 years (rarely beyond 30 in Aelithra), elderly around 50.
Aelithra
Stocky yet agile, with a powerful, muscular build. They have a chitinous exoskeleton that provides natural armor, segmented limbs, and curved, sharp claws on their hands and feet.
Earthy tones, including shades of green, brown, dark bronze, and even glossy, stone-like hues. The chitin often has a natural sheen, making it appear polished.
Between 6’0” and 7’0”
Heavy, solidly built, averaging between 180 to 250 pounds due to their exoskeletal structure
Sharp, angular features resembling a mantis; segmented, powerful limbs; strong mandibles; clawed fingers and toes; and a chitinous exoskeleton that often bears scars, patterns, or clan symbols.
Exoskeletons may have different textures and patterns, including etchings that signify clan affiliation or personal achievements. Some Thryssel may possess longer or more refined limbs, indicative of their role within their society.
They wear practical and durable accessories, often made from leather, metal, or other materials designed to complement their natural armor. Clothing is minimal and functional, focusing on enhancements or augmentations to their exoskeleton, such as reinforced plating or sheaths for carrying tools and weapons
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+2 Strength, +2 Constitution
disadvantage on Wisdom saves
Kreenic (a language characterized by clicks, clatters, and subtle vibrations, mimicking the natural sounds of their insectoid communication)
Most Thryssel take on roles that utilize their physical strength and endurance. They are commonly found as warriors, guards, and police, where their natural resilience and combat prowess shine. Some also serve as laborers, miners, and builders, but their society tends to lean heavily towards occupations that require strength, protection, and maintaining order within their communities.
Despite their skills, the Thryssel economy tends to be mostly poor. While they are self-sufficient and capable craftsmen, their reliance on traditional methods and limited trade networks often leaves them struggling financially. Most Thryssel communities focus on subsistence and bartering, with only a few able to amass wealth through trade or specialized craftsmanship.
Subservience to the Sereth: For most of their history, the Thryssel have been under the control or influence of the Sereth. The Sereth’s mastery of magic and strategic dominance meant that the Thryssel, despite their strength, often served as enforcers, laborers, and soldiers for Sereth leaders. This relationship has shaped much of Thryssel society, fostering a sense of loyalty but also underlying resentment.
The Rebellion of Emberdeep: A brief uprising led by a faction of Thryssel who sought to break free from Sereth control. Though ultimately unsuccessful, it highlighted the growing tension and desire for independence within Thryssel society. The Sereth’s swift and decisive response served as a reminder of their dominance, but the seeds of rebellion still linger.
The Thryssel are known for their straightforward and honest nature, often favoring actions over words. They value strength, loyalty, and the protection of their community above all else. While not typically known for their diplomacy, they are respected for their reliability and unyielding determination.