info Overview
Name - What is the name of Draw Life?

Draw Life

 
Description - How would you describe Draw Life?

A spell-like ability allowing the wielder to drain life essence from a living creature or plant and transfer it to another. The recipient of the transfer risks domination and memory alteration.

 
Type

Ability

 
School of magic

Necromancy

 
Class Availability

Tied to ruby rod

 
flare Casting details
Casting Time

1 Action

 
Range

Touch

 
Duration

1 minute

 
polymer Effects and Mechanics
Positive Effects

Heals another creature for an amount equal to the damage dealt to the first target.

 
Negative Effects - What negative effects does Draw Life have?

Inflicts 3d10 necrotic damage to the target being drained (or 3d6 for plants and non-sentient beings).
• Domination risk for the recipient of healing.

 
Conditions - What conditions can Draw Life afflict?

Inflicts 3d10 necrotic damage to the target being drained (or 3d6 for plants and non-sentient beings).
• Domination risk for the recipient of healing.

 
Damage type

• The recipient of healing must succeed on a Wisdom saving throw (DC = hit points restored) or become dominated for 1 minute.

 
Saving Throw

• The recipient of healing must succeed on a Wisdom saving throw (DC = hit points restored) or become dominated for 1 minute.

 
Scaling

• Constitution saving throw (DC 18) for the creature being drained.
• Wisdom saving throw (DC = hit points restored) for the creature receiving the healing.

 
Spell slot cost

No scaling. Fixed damage and effects.

 
flash_on Appearance
Visuals - What do the visual effects of Draw Life look like?

When draining life, the ruby rod glows with a crimson light as a faint, mist-like essence flows from the target into the rod. When transferring life, the mist flows from the rod to the recipient in a vibrant burst.

 
Aftereffects - What visual effects persist after Draw Life?

• The environment around the drain site visibly withers (e.g., plants die, the ground becomes gray).
• The recipient of healing feels a lingering unease but remembers nothing of being dominated if they fail their saving throw.

 
lock Requirements
Materials Required - What materials are required to use Draw Life?

• Cannot heal undead or constructs.
• Stored life force dissipates if not used within 1 minute.
• Domination and memory alteration effects only apply to living creatures capable of being affected by Dominate Person or Dominate Monster.

 
edit Notes
Notes

• The Modify Memory effect ensures the recipient does not remember being dominated, adding a manipulative edge.
• Environmental decay from using this ability can leave clues for enemies or allies, depending on the situation.

 
Item chevron_right Magic link linked Draw Life


This magic was created by Yellabam on Notebook.ai.

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