Aeroportation
The ability to teleport using wind currents.
On User:
1. If done correctly, user will be able to travel distances based on speed and length of current.
On Allies:
1. If done correctly, user will be able to bring up 4 others with them.
On Enemies:
1. If done correctly, enemies will experience lack of vision of the user.
On User:
1. If done incorrectly at a rank of B-A, the user will experience dizziness.
2. If done incorrectly at a rank of E-C, the user will experience death.
A. The user can only take a maximum of 4 others with them.
B. Stronger currents are harder to aeroport through. They can cause easier deaths.
On Allies:
1. If done incorrectly at a rank of A, allies will experience dizziness if not used to the action.
2. If done incorrectly at a rank of E-B, allies will experience death.
On Enemy:
1. If the enemy has a teleportation ability, the user can easily be followed, and the magic is useless.
As a legalized mage, a rank of A or higher must be obtained in order for this magic to be used in a stabilized manner.
Lack of current makes this ability unusable.