Arkstone
Arkstone is a small village outside of Wandermere, the Capitol of the Kingdom.
Arkstone is a safe, calm village. Well, it's as safe and calm as a village can be. It has a few bars and pubs, plenty of shops and markets and clean public bathhouses. Only humans live in Arkstone, Wandermere, and any other place that is claimed territory of the Kingdom. Elves and Dwarves are currently partnered in the War, so they aren't allowed. Authorities and guards are everywhere in the Kingdom's territory. Arkstone is clean and any human is welcome.
English.
Around 70-80 people live in Arkstone. It's a thriving village.
Gold, Silver, and Bronze coins. This currency is accepted by humans.
- No immigrant elves, dwarves, ogres, halflings, drows, or any non-human scum.
- No robbery.
- Submission to Authorities at all times, no matter what.
- No trespassing
- Taxes must be payed monthly, if not, you will be taken by the Authorities.
- King's word is law.
- A shopkeeper pays tax on their home and shop.
Jousting, wrestling, and the occasional tomato throwing when a criminal is dragged through the village by the Authorities.
A green area, vegetation surrounds the outside and stone roads pave the way.
Tomato, Potato, Wheat, Carrot, Onion, Apple, Lemon, Pear.
Located next to Wandermere.
Warm, but not too warm.
Founded by the King when he slaughtered the Elvish people when he took over the village. He planted his flag and declared Arkstone a human town.
Currently involved in the Great War.