Mutations
Powers
The Freak's powers
Freak "Zones"--- Fire, air, water, earth, mind, body, light, electricity
ooo FIRE- 1. Pyrixiacs (fireproof) 2. Pyrokinetics 3. Detonatics (explosions) 4. Fervens (controls temperatures-a form of tempestatics)
ooo AIR- 1. Aviators 2. Aerokinetics 3. Nubikinesics (clouds and smoke) 4. Tempestatics (weather/storms)
ooo WATER- 1. Tempestatics (tempestatics can be water and air-each tempestatic specializes in water or air) 2. Hydrokinetics 3. Umoriacs (humidity and dryness) 4. Fridgisiacs (freezers and controlling ice)
ooo EARTH- 1. Terrakinetics (terrain and underground) 2. Mineriatics (metals and ores) 3. Geothermatics (lava and magma) 4. Geokinetics (rocks)
ooo MIND- 1. Inesteins (geniuses-named for a saying about a scientist) 2. Technopaths (computers only) 3. Telepaths 4. Telekinetics
ooo BODY- 1. Veloxicas (speed) 2. Fortisias (strength) 3. Mediciacs (healers) 4. Sensoremics (super senses)
ooo LIGHT- 1. Noxiacs (shadows and darkness) 2. Luxiacs (creates and controls light) 3. Flectisiacs (bends light) 4. Invisibiliacs
ooo ELECTRICITY- 1. Electrokinetics (lightning and electric fields) 2. Ultirciacs (electrical items) 3. Conductriacs (electricity proof and conductors) 4. Imbibiacs (absorbs and transfers electricity)