info Overview
Name - What is Living Sheath’s full name?

Living Sheath

 
Item Type - What type of item is Living Sheath?

Sheath

 
Description - Describe Living Sheath.

An enchanted sheath crafted from a mix of darkwood bark and magical leather, adorned with small, glowing leaves and ethereal vine patterns that seem to move subtly. It holds the Shifting Blade securely and allows the wielder to recall the dagger magically at will.

 
Rarity

Very Rare

 
Value

1000

 
redeem Looks
Appearance

Made from enchanted leather with translucent qualities, decorated with glowing leaf motifs and vines that appear to shift slightly. The interior molds perfectly to the Shifting Blade, making it easy to draw and sheath in one fluid motion.

 
Materials - What is Living Sheath made out of?

Enchanted leather, darkwood bark, preserved magical leaves

 
Weight - How much does Living Sheath weigh?

1

 
date_range History
Related Lore or Stories

Some say the sheath has a will of its own, responding only to those who protect the natural world.

 
flash_on Abilities
Positive Effects

• Spirit Recall: As a bonus action, the Ranger can summon the Shifting Blade back to the Living Sheath from any location, regardless of distance or obstacles. The blade instantly reappears in the sheath with a subtle glow.
• Binding Teleport Control: The Living Sheath controls the Shifting Blade’s teleportation, allowing the Ranger to teleport the dagger—and one creature in contact with it—to any location where an arrow from the Verdant Quiver lands. This teleportation can affect only one creature at a time, and the creature must be Large size or smaller.
• Unwilling Creature: If an unwilling creature is in contact with the Shifting Blade, it must make a Wisdom saving throw (DC = 8 + Ranger’s proficiency bonus + Wisdom modifier) to resist the teleportation. On a successful save, the creature is not teleported, though the dagger still moves to the anchor point.

 
Negative Effects

Exclusive Bond: The Living Sheath is exclusively attuned to the Shifting Blade. If any other dagger is placed in the sheath, it is forcefully expelled, potentially striking the person attempting to store it. The creature must make a Dexterity saving throw (DC = 12 + Ranger’s proficiency bonus) to avoid being hit by the expelled dagger, which deals damage equal to the dagger’s standard weapon damage on a failed save.

 
edit Notes
Notes

• Set Item: Part of the Wayfarer’s Bind set, linking with the Whispering Longbow, Verdant Quiver, and Shifting Blade.
• Unified Attunement: Attuning to any piece in the set syncs all items under a single attunement slot.
• Set Synergy: With the full set attuned, the Ranger gains access to powerful teleportation and recall abilities, as well as a spectral presence that enhances stealth and perception in natural environments.

 
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