info Overview
Name - What is The Swarmcaller’s Carapace’s full name?

The Swarmcaller’s Carapace

 
Item Type - What type of item is The Swarmcaller’s Carapace?

Armor

 
Description - Describe The Swarmcaller’s Carapace.

Crafted from dark, iridescent chitin, this armor pulses with the energy of an ancient locust swarm. The carapace was enchanted to resonate with the primal force of the swarm, providing both protection and offense through spectral locusts that shield and intimidate Ragnar’s enemies.

 
Rarity

Legendary

 
Value

10,000 gp

 
redeem Looks
Appearance

The armor has a dark, almost black chitin surface with an iridescent sheen that reflects green and purple hues under light. Its texture resembles insect carapaces, with intricate patterns resembling locust wings etched into its surface.

 
Materials - What is The Swarmcaller’s Carapace made out of?

Hardened chitin of ancient locust creatures, reinforced with dark magical essence.

 
Weight - How much does The Swarmcaller’s Carapace weigh?

Medium (similar weight to standard medium armor).

 
date_range History
Related Lore or Stories

The armor is said to embody the spirit of the swarm, with legends claiming that previous wearers could summon and control legions of insects. Stories warn, however, that prolonged use may lead wearers to adopt the swarm’s relentless instincts.

 
flash_on Abilities
Positive Effects

• Locust Shield: Once per short rest, the wearer can summon a swirling shield of spectral locusts that deflects up to three attacks. For each incoming attack, roll a d6; on a roll of 4 or higher, the shield deflects the attack. While the shield is active, the wearer gains resistance to bludgeoning, piercing, and slashing damage. The shield lasts until three attacks are deflected or 1 minute passes.
• Frenzy of the Swarm: Once per day, the wearer can unleash a burst of spectral locusts in a 15-foot radius. Enemies within range must make a Wisdom saving throw (DC based on the wearer’s Charisma) or become frightened for one round.
• Siphon of the Swarm (Optional): For each enemy frightened by Frenzy of the Swarm, the wearer gains temporary hit points equal to their Charisma modifier. These temporary hit points last until the end of combat or until a short rest.

 
Negative Effects

The armor subtly compels the wearer toward self-preservation, promoting cautious decisions and risk avoidance. Over time, the wearer may feel an increasing reluctance to engage in high-risk actions, prioritizing their own safety even when allies are at risk. This influence can conflict with a leader’s natural instincts, causing internal struggles.

 
Damage Type

Psychic

 
Usage Requirements

Can only be worn and activated by an insectoid creature.

 
Activation

Verbal command or physical touch to activate each ability.

 
Cooldown/Recharge Time

Locust Shield: Short rest
• Frenzy of the Swarm: Long rest

 
edit Notes
Notes

This armor serves as a symbol of leadership among the Drakar and enhances the wearer’s ability to command respect and fear. The armor’s unique connection to the swarm reflects the values and primal instincts of the Drakar, making it a revered item within their culture.

 
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