info Overview
Name - What is Mightblade’s full name?

Mightblade

 
Item Type - What type of item is Mightblade?

Cursed Greatsword

 
Description - Describe Mightblade.

Korrin views the curse of Mightblade as a profound honor, symbolizing his unwavering loyalty and dedication to the Swarm Lord. Rather than resentment, he embraces the bond, believing it elevates him above other Drakar warriors and cements his role as the Swarm Lord’s chosen champion.

 
Rarity

Legendary

 
Value

Priceless, as it is bound to the Swarm Lord and his chosen champion.

 
redeem Looks
Materials - What is Mightblade made out of?

Constructed from a dark, almost obsidian-like metal, with veins of red energy faintly pulsing along its edges.

 
Weight - How much does Mightblade weigh?

Extremely heavy, requiring exceptional strength to wield effectively.

 
date_range History
Related Lore or Stories

Legends say that the sword’s curse binds the wielder’s spirit, making betrayal impossible as long as the Swarm Lord lives.

 
flash_on Abilities
Positive Effects

• Loyalty Bond (Enhanced): While fighting under the Swarm Lord’s command, the wielder gains a +4 bonus to Strength and Constitution, enhancing physical prowess for higher-level encounters.
• Unbreakable Bond: The wielder remains immune to any charm or mind-control effects that would lead them to act against the Swarm Lord’s interests.
• Empowered Strikes: As a bonus action, the wielder can activate this ability to deal an additional 2d6 necrotic damage on their next melee attack. This damage manifests as dark tendrils that lash out from the blade upon impact.
• Life Drain: As a bonus action, on a successful melee attack, Mightblade can siphon vitality from the target. The target must make a Constitution saving throw (DC 16). On a failed save, the target takes an additional 3d6 necrotic damage, and the wielder regains hit points equal to half the necrotic damage dealt. This ability can be activated only once per turn.

 
Negative Effects

• Curse of Loyalty (Enhanced): The wielder is further bound, experiencing physical pain or exhaustion (1 level of exhaustion per day) if they resist or hesitate to follow the Swarm Lord’s commands.
• Bound Power (Enhanced): If the Swarm Lord dies, willingly breaks the bond, or the wielder defies the curse, Mightblade’s power fades, causing the wielder to suffer disadvantage on all physical ability checks and attack rolls until the curse is lifted.

 
Damage

Base Damage: 2d6 slashing
• Additional Curse Damage: 1d10 necrotic damage on each successful hit.

 
Damage Type

Slashing

 
Usage Requirements

Wielder Requirement: Reserved for the Swarm Lord’s chosen champion, who is bound by loyalty.
• Strength Requirement: Minimum Strength score of 18.
• Constitution Requirement: Minimum Constitution score of 16 due to the blade’s drain on the wielder’s vitality.

 
Activation

• Standard Attacks: Wielded with regular attack actions.
• Empowered Strikes Activation: Requires a bonus action to activate before making the next melee attack.
• Life Drain Activation: Requires a bonus action to activate before making the next melee attack, contingent upon a successful attack.

 
Duration

• Permanent: Effects persist as long as the wielder remains bound by loyalty to the Swarm Lord, holding the sword.
• Empowered Strikes and Life Drain: Each ability can be activated once per turn as a bonus action.

 
Cooldown/Recharge Time

Mightblade’s effects remain constant, bound to the wielder’s loyalty and the curse.

 
edit Notes
Notes

• Breaking the Curse: The curse of Mightblade can be lifted through one of the following means:
• Remove Curse Spell: Casting Remove Curse (or a similar spell) on the wielder will end the curse.
• Defeating the Champion: If the champion of the Swarm Lord is overthrown or defeated in combat, the curse is broken.
• Resisting the Curse:
• Willpower: The wielder can attempt a DC 20 Wisdom saving throw when faced with a command from the Swarm Lord. On a success, they can act against the command for that instance, but repeated attempts impose a cumulative penalty of -1 for each subsequent saving throw within the same day.

 

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