Whispering Treant
Ancient guardians of the forests around Luminaris, these treants communicate through eerie, rustling whispers. Revered for their wisdom, they can animate trees to protect their environment and offer guidance to respectful travelers.
Plant
9
23
9
21
12
16
12
16 (natural armor)
138
30 ft.
Primarily green and brown, resembling tree bark with leafy accents.
Huge
Typically between 20 and 25 feet tall.
15,000 to 20,000 pounds,
Bark-covered body, massive branches for arms, and roots extending into the ground.
Enchanted wood reinforced with faintly glowing green runes, with leaves that emit a soft, luminescent glow. Crystalline veins run through its roots, pulsing with life energy drawn directly from the earth.
Primarily defensive, attacks only if the forest or its inhabitants are threatened.
Uses powerful branches to slam foes and can hurl large rocks from a distance.
Natural armor from its thick bark, can animate nearby trees for added defense.
Resistant to bludgeoning and piercing damage; immune to poison.
Vulnerable to fire damage.
Immune to being charmed, frightened, paralyzed, poisoned, or prone.
Darkvision 60 ft., passive Perception 13
Distinctive rustling of leaves and creaking branches
Understands Common, Druidic, and Sylvan but speaks primarily through rustling whispers.
• Animate Trees: Can animate up to two trees within 60 feet for up to 1 minute, once per day.
• Forest Whisper: The treant can communicate with other trees within a mile radius by rustling its leaves, which the wind carries to its allies.
None
Camouflages well within forest environments.
Represent wisdom, balance, and natural protection, regarded as sacred by druidic societies.
• Slam: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.
• Ranged Attacks:
• Rock: Ranged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.
Rock: Ranged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.
• Multiattack: The treant makes two slam attacks.
None specified
None
Absorbs nutrients from the earth and sunlight.
None; not predatory.
Rarely targeted due to its formidable defenses.
thousands of years.
Typically solitary but maintains connection with other treants and forest spirits.
Grows new treants through long and slow rituals, often aided by druids or magical conditions.
None directly, though the forest itself fosters new growth.
-Enchanted Bark: Durable and infused with protective magic, useful for crafting armor or shields.
-Luminescent Leaves: Emit a soft glow, ideal for potions or items that require a light source or minor enchantments.
-Crystalline Roots: Charged with life energy, these roots are prized for their use in restorative potions and magical enhancements.
-Runic Moss: Grows within the treant’s bark, used in spellcasting materials or rituals related to nature magic.
Additional Notes: Whispering Treants are revered protectors of balance, and even those seeking resources from the forest respect these treants’ guardianship.
This creature was created by Yellabam on Notebook.ai.
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