Rurik Aeducan
Prince Rurik
One of the six Grey Wardens to help stop the Fifth Blight. The Ruler.
23
Male
Mid length, with braid on each side
Dirty blonde
4'-9"
180lbs
None
Short and stocky, very muscular
Light tan
Dwarf
Stone gray
Long beard with center braid
Prejudice against those of lower castes. Being born into House Aeducan, Rurik was raised to believe there was no one better than his family. House Aeducan has produced a Paragon and five rulers, including Rurik's own father. While he's friends with his loyal second, he still believes other castes are of lower importance than himself. He especially hates casteless, following the belief that most do that they are stains on the stone.
N/A
Cocky, but respectful and honorable. He holds himself in the highest esteem and won't let anyone tell him otherwise. However, he was raised to respect his elders... his older brother Trian excepted.
Pride, glory, honor, power. While he knows that his brother Trian will be the next king, Rurik still desires power. He has recently received the title of Commander and seeks to reach second in command only to Trian. If he could get Trian out of the way and become king, he wouldn't complain there either.
Reckless. Rurik tends to be very headstrong and while he feels as though he's weighing his options, he tends to only see the first two options available.
Two handed weapon training, some shield training, political knowledge. Not only does he know how to use a maul, but also how to play The Game.
Dining, women's company. Rurik finds himself too busy for most leisure activities, but he does have things he enjoys. He always loves a good fight, but he really enjoys food and women most. He'll always make time for a good tumble.
ESTJ-A The Executive
Rurik is a steadfast upholder - upholder of tradition, the truth, what is right, and most importantly, of image. He believes things have an order and a way they should be. Albeit that it isn't easy to find order in a place like Orzammar, but following tradition helps fill in those gaps. Prone more to what he sees than reading into things, Rurik thinks very straightforward. He isn't a fan of change or of trying new things. Emotions aren't his strong suit either. His thinking can often get in the way of sympathizing with others. He also prefers to plan ahead. When things happen without warning, it can really get under his skin.
Born into one of the most powerful houses in Orzammar, Rurik had a standard to live up to from the moment he took his first breath. He could not survive on the weight of his name alone - he had to hold that name up with all his might. Idolizing his father and those that came before him, Rurik has wanted nothing more than to be a great ruler. He understands that there are steps and is making the most of each one as he goes. While he does not have much respect for his brother Trian, he does have respect for the ways of his culture. His current step is into the role of Commander. One of which he gets to really call the shots and show his true prowess outside of physical battle.
Taught by best scholars in Orzammar
Gold, not because of money, but because gold has always been used to signify royalty and power. Gold is the color of the one on top of the food chain.
War hammer, he has used a war hammer since he was able to lift it. He's always preferred the power hits over the cuts of a blade. Blades stop with resistance, a maul must be dodged to avoid a hit. And even on a block, it still does damage. He has learned to be quick with his hammer and let the hammer carry his strike when necessary and when he needs to, he'll use his body to change the course of his strike.
His war hammer. While his brother Trian had his hammer handed down to him from his father's family, Rurik had an old smith friend craft his. The craft was masterly done and Rurik decided he would keep it as his main weapon. Shortly after, his smith friend was killed during a political squabble. Now, Rurik prizes his hammer even more.
Commander of Orzammar
Believes honor is earned, power is to be used, and ends justify means
Believes in ancestors and Paragons