High Warden Zahra Starglimmer
High Warden of the Celestial Wardens
Paladin (Oath of Vengeance), Level 18
234
Female
120
120
5’4
Silver, giving her a striking and ethereal presence.
Worn long and often pulled back in a practical style, highlighting her warrior-like demeanor.
None
Violet, with an intense gaze that reflects both her dedication and authority.
Pale, with a slight luminescent quality typical of the Sereth.
Athletic and powerful, with a physique honed through years of training.
Zahra’s most striking features include a Tiamat-inspired eyepatch covering her left eye, adorned with draconic motifs in red, blue, green, black, and white, symbolizing her resilience and connection to draconic power. Her moth-like wings are dark silver with faint, shimmering accents in Tiamat’s colors. The wings resemble intricate moth patterns, enhancing her mystical and commanding presence. The combination of her athletic build, scarred face, eyepatch, and unique wings mark her as both a fierce warrior and a powerful figure within the Celestial Wardens.
7 (Highly skeptical, with a vigilant eye toward potential threats and hidden motives)
7 (Assertive and forceful in her approach to enforcing law and order)
3 (Low curiosity; she focuses on the mission rather than exploring unknowns unless necessary)
2 (Limited empathy, prioritizes duty over emotional considerations, especially when dealing with lawbreakers)
2 (Limited empathy, prioritizes duty over emotional considerations, especially when dealing with lawbreakers)
9 (Exceptionally brave, willing to face any danger in service of her mission)
7 (Ambitious in her role, driven to assert her influence within the Arcane Battalion and secure the Council’s dominance)
5 (Moderately honest; she values truth but can be tactical with it to achieve her goals)
Persuasion, Intimidation, Athletics, Insight
+6
+2
18
14
16
12
18
20
• Cantrips – None (Paladins generally don’t have cantrips, as their magic is based on divine spells and abilities).
• 1st Level Spells – Shield of Faith, Cure Wounds, Command
• 2nd Level Spells – Lesser Restoration, Zone of Truth, Hold Person
• 3rd Level Spells – Dispel Magic, Aura of Vitality, Remove Curse
• 4th Level Spells – Banishment, Staggering Smite
• 5th Level Spells – Destructive Wave, Dispel Evil and Good, Holy Weapon
• 1st Level – 4 slots
• 2nd Level – 3 slots
• 3rd Level – 3 slots
• 4th Level – 3 slots
• 5th Level – 1 slot
Tough, Inspiring Leader, Divine Smite, Aura of Vengeance, Lay on Hands(90 points)
+4 Charisma (added), +2 Strength (added).
- Divine Retribution – Zahra makes a powerful melee attack against a creature within range, adding an extra 2d8 radiant damage. (Costs 1 action)
- Aura of Fear – Zahra projects a fear-inducing aura within a 30-foot radius. Each creature of her choice in that area must succeed on a DC 18 Wisdom saving throw or become Frightened until the end of its next turn. (Costs 2 actions)
- Shield of Faith – Zahra grants herself or an ally within 30 feet temporary hit points equal to her Charisma modifier (20 Charisma = +5). These hit points last until the start of her next turn. (Costs 1 action)
3
2
Zahra’s upbringing was rooted in strict adherence to the Council’s ideals. Rising through the ranks of the Celestial Wardens, her exceptional combat abilities and disciplined nature quickly distinguished her. She was eventually appointed as High Warden, leading the Arcane Battalion to enforce order within Luminaris.
Zahra harbors a deep-seated grudge against Captain Lyra Stormblade, a rival faction leader who once attempted to undermine her authority. This rivalry, known only to Zahra’s closest advisors, fuels her relentless dedication to enforcing arcane law. The personal nature of this vendetta subtly influences her decisions, leading her to prioritize actions that reinforce her leadership and maintain control over potential threats.
Ring of Protection, Amulet of Health, Cloak of Resistance, Holy Avenger
Zahra is known for her unwavering dedication to the Council’s laws and her strategic mind. She commands the Arcane Battalion with discipline and ruthlessness, driven by a personal vendetta against her rival, Captain Lyra Stormblade. Her Tiamat-inspired eyepatch symbolizes her resilience and dedication, subtly hinting at her respect for draconic strength. Zahra’s reputation as an enforcer of arcane law has earned her both fear and respect within Luminaris.
This character was created by Yellabam on Notebook.ai.
See more from YellabamCreate your own universe
Leader of the Arcane Battalion, enforcing the Council’s arcane laws and overseeing intelligence gathering on magical threats within Luminaris.
Leader of the Arcane Battalion, dedicated to enforcing arcane law and maintaining order under the Council’s authority.