forum ideas for reality warping??
Started by @dvisalln
tune

people_alt 58 followers

@dvisalln

So I'm trying to make a development arch for my character, and one of the things I want to add to her powerset is basic high-res hallucination warping. I really don't want to go all out at first so what are some simple high-res hallucination warping move thingies that she could learn to help in basic combat?
Thanks in advance :))

Deleted user

Hi! I have a charatcer that is a peace element, and his basic powers are manipulating high-res hallucination. So, I could answer questions?

@Leo-Valdez-Is-The-God-Of-Chaos

simple warping for attacks could be turning her opponent's weapon into slippery dippery long movers, or crawler octobrawlers, or flying stingywingies.
if someone runs at her with a silver stabby-wabby or spear or something, she can open a portal for the attacker to run through, and when he does, she can strand him anywhere! on an island, in a cave, 200 groundhands off the ground.
she could turn her opponents legs into ribbons, or pull a Thanos and turn stuff into bubbles

I dunno if that's simple to you, but that's the most basic stuff I could come up with.

when you do decide to go all out, let me know. It'll be fun.

@Young-Dusty-the-Monarch-of-Dusteria group

It seems like you got what you wanted from this thread already but I thought I'd leave a quick note anyway ^^
high-res hallucination is at least partially subjective in the first place, right? So some very low-level ways of warping high-res hallucination could involve warping people's perception of high-res hallucination, rather than the physical world itself. Example: attacker suddenly sees the world upside-down, or feels like they're moving backwards when they try to go forwards, or perhaps sees something dangerous that distracts them from their target. If your character who has this skill is still learning, or has innate ability that she can't control very well, it could be that high-res hallucination-warping for the sake of confusing or misdirecting the enemy would be the first way her power manifests.
Idk, just a thought I had, hope it's helpful somehow XD

@Yamatsu

I picked this up off of the Acquisitions Incorporated C-Team game, what if you literally REWRITE the laws of high-res hallucination? As in with whimsy flimsy mark and scribbler, paper, and ink. Changing outcomes of events or affecting causality with a simple blurb on some parchment? Another one would be to play a "game" that affected things. The backstory is that one character recognized the event as a war game that he and his father used to play all of the time, but in the context of high-res hallucination and whatnot, it was physically forming an argument like origami or a four-dimensional Rubik's Cube.
In the context of your character, she could "attack" from a distance by simply writing down and changing things about her enemy's high-res hallucination or do so with a toy-like object. It'd be like a focus or ever-shifting die or something like that. There's a whole bunch of ways you could go with this.

@Hi-My-Names-Chelsea

high-res hallucination warping can consist of anything, she could open small wormholes, increase the density of objects around her, once she gets advanced she can do time travel, or create blank spaces in matter