@Aizawa-Sensei group
"Superheroes" are not what we thought they would be.
When it began, everyone supposed that the existence of superhumans would bring about an age of heroes: Superman-like people who fly around beating up baddies, rescuing old ladies from burning buildings, and, all in all, defending the innocent, fighting for justice. Sounds pretty legit, right?
Wrong.
See, when superhumans started popping up all over the place, someone got this grand idea that they were superior to your average-joe human working at Cracker Barrel. It was hard to dispute; the supers had increased strength, heightened intelligence, elemental abilities, longer lifespans, or just about anything else you could imagine, while the "regulars" (or Reggies, as they became so unoriginally nicknamed) had… well, nothing that the supers didn't. So when the supers started filling up the governments and taking over leadership, what could people say? After all, most practically worshipped these people and their incredible abilities. Why not make them the leaders and allow them to have most of the power?
Because as it turns out, the supers are still just human, and basic math will tell you that Humans + Power = Disaster.
Fast forward 83 years, and here we are.
Superhumans make up the government, as well as about 20% of the general population, and those of them with the most popular and well-known powers are usually considered "upper-class" citizens. Even the most useless of powers are still considered superior to the average-joe. Sometimes people with powers fight against crime, but it seems that it's a lot less like a comic-book than you'd expect and a lot more like people using their powers for crime or personal gain. We don't have superheroes in the regular sense of things, but rather "Champions." And what do Champions do, you may ask? Not much. They're basically celebrities, for the most part, using their powers for fame, fortune, and to keep the general population entertained. They compete in special events (think the Olympics, except with superpowers) and other various activities that people seem to enjoy, but never really do anything with meaning.
The country is made up of sprawling megacities that are lit ablaze by bright neon lights; technological advancement has skyrocketed in recent years. We've got colonies on the moon, colonies on Mars… but the gap between the rich and the poor seems ever widening, with most of the rich being supers. Though the middle of the cities are alive with life, bustling with activity, the only kind of activity you find towards the edges of the cities and along the forgotten streets is crime, and lots of it. Weapons are illegal nowadays (after all, the government says we have the supers to protect us… though they don't do much of that), but criminals don't seem to care about what is or isn't legal, so they always have them; good people have little to defend themselves with, which makes it even harder to stay safe in lesser-populated areas.
Crime is growing. It always has been, but lately, it just seems to be getting worse. Kidnappings, burglaries, murders, and more— but nobody is doing anything about it. In fact, it barely even makes the news. Society is screwed up enough as it is; we don't need the criminal underworld getting braver and more powerful. It's time that someone, somewhere, decided to actually take some steps to try to stop them.
It's time that someone became a real Champion.
The gist of the story is simple: A small group of teenagers/young adults from this screwy super-dystopia decide to join together into their own makeshift "superhero" team in order to fight crime and eventually change the way society operates altogether. Some may have powers, and some might not. I would like for this to be a slow-burn kind of thing and for the RP to open with most of them meeting one another for the first time, becoming friends, realizing that they all share similar ideals, and deciding to do something about it. The group will then probably face off against crime gangs, supervillains, and eventually even the authorities.
Rules and Requirements
- You must be somewhat experienced as a roleplayer. Having decent grammar and writing skills is important to me, but even more important is how well you work to develop your characters throughout a RP. You do not have to be perfect by any means; I just appreciate those who put more effort into their writing.
- You do not have to be super active, but please note that if you are not, you may get left behind in a RP. We will try not to let you get behind, but if you are not active this may be difficult.
- Posts do not have to be long; I value quality over quantity. Long posts are welcome, too, though. I don't mind length as long as it's easy to reply to.
- Language cannot be anything above a PG-13 level. I will tolerate no f-bombs, g-d, or vulgarity. However, PG-13 and below is fine.
- There will be no explicit sex scenes. That is not necessary or welcome here. Non-vulgar references to sex, sexual themes, or innuendos are alright. Just don't be nasty.
- No racial slurs.
- No being rude to other RPers. Character drama is fine; actual drama is not.
- No god-modding or power playing. Play only YOUR characters. You cannot kill anyone else's character without permission.
- I control date and time. Do not timeskip without permission.
- Try to include everyone and not leave fellow roleplayers in the dust.
- Superpowers are allowed, but do not be OP. Magic and demons are not allowed.
- Violence and gore is allowed.
- References to dark themes such as rape may be present, though no scenes will be included.
- Please inform me of any triggers you have; I will avoid them. :)
- Romance between characters is welcome.
I will post a template as well as some basic character options/ideas once someone shows interest.