@cerebrxlthundxr
The time that your character can always look back on and realize they did something worthwhile.
The time that your character can always look back on and realize they did something worthwhile.
Hm… at this point in the story, everything Asher considers "worthwhile" is for kind of selfish reasons :P
Oooooh this is a good one. I run a D&D game, so these are my players' proudest moments, as I would never write something like this.
Vaconto: Busting through the wall and shouting "OH YEAAAAAHHHHHH!!!!" like the Kool-Aid Man.
Ventis: Casts Levitate on a goblin and sends him floating up to the moon. We salute you, moon goblin.
Wizomal: Throwing a fistful of glitter onto the goblins' gambling table, leaping onto it, doing the "ghost finger" trick, and casting Thunderwave. The spell was powerful enough that it insta-killed all the enemies there. It was supposed to be a challenging room!
Me (as Dungeon Master): As the three above entered the final resting place of Lord Char, an ancient and evil king from the Agananian kingdom, I started playing "Volatile Reaction" by Kevin Macleod, and as the music swells, I introduce my main villain, a White Crow Zealot. The floating Zealot had its hands put out in a T-pose and its arms were wreathed in yellow flame, and the door behind them slammed shut, and the torches around the room lit up. The fire-light revealed piles of riches and treasure, but as this happened, sand began pouring through the walls, Char stood, and the boss battle began.
Kaylee when she defeats her elder sister and ends the Omara battle.
Dante once pantsed an ogre in front of a colliseum
The following keyboard controls are supported across Notebook.ai. All keyboard controls are disabled when editing a document or notebook page.