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Started by @Vitae_
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@Vitae_

Hello hello, I have ideas! Two main ones, to be precise.

  1. A revamp of a prompt I did AGES ago under a name I can no longer remember. Set in a dystopian type society where the people are ruled by The Council of Grim, a selection of elders personally chosen by the Goddess of Death. Their job is to ensure peace by "removing" creatures marked by Death; those who develop strange black markings across their skin by early adulthood. The Council manages this through the might of an elite task force known as The Reapers, whose number one job is to deliver the marked individuals to the capital where the Council of Grim resides. Bounties are offered to ordinary civilians, known as The Holy, for turning in Marked. Nowhere is safe. Our story would follow the unlikely friendship between a Marked and a Reaper after one fateful moment of weakness.
  2. The City of Sin, otherwise known as Felicity, celebrates the long-awaited arrest of the notorious serial killer, Wisp. Meanwhile, a wrongfully imprisoned convict despairs at their fate. That is until another body is discovered. The scene is almost identical to the Wisp's work, giving the police department all the evidence they need to suspect a copycat killer is on the loose. One detective, however, fears they've all got it wrong. Strings are pulled, risks are made, and the convict is handed another chance at proving their innocence. The twist? The convict is a vampire, as is the real Wisp. Proving themselves won't be an easy task, but at least this detective seems willing to give them the benefit of the doubt…

I'm happy to provide more information on either if anyone is interested!! Really, I just need help choosing which roleplay to start first. They could be friendships or romances, depending on what you were in the mood for or the chemistry between the characters. Also, if you have any ideas you want to run by me, please don't hesitate! Both of these ideas have a good deal of worldbuilding required, so it would be exciting to hear your input! Also, the roles don't have to be set in stone if you have another proposal within the realm of the plot. Brainstorming with others is one of my favorite things ever.

That said, if you are interested, please, please be willing to write a considerable amount. I'm not dishing out word counts or anything (god, could you imagine?) but I'd really appreciate a good level of depth to our responses! If that sounds good to you, then I'm happy to have ya!

@Vitae_

Not necessary, but if you'd like to post one I'm always happy to read!

Which prompt are you interested most in? Like I mentioned, I'm torn between the two lolol

@Vitae_

Y'all are making me ZOOM, but it was well worth the laughs!!
I'm happy to hear they're both hits! And you know, I wasn't planning on doing both at the same time………but it's too tempting. I'll make a new thread to tag you in, Eldritch!!

It'll take me some time for sure, but I'll work on adding a bit more information in the meantime.

@Vitae_

Yep! I'll get them posted ASAP, just wanna fill in a few things beforehand since the summary before was just a teaser ^^

@JustALostM book

Y'all are making me ZOOM, but it was well worth the laughs!!
I'm happy to hear they're both hits! And you know, I wasn't planning on doing both at the same time………but it's too tempting. I'll make a new thread to tag you in, Eldritch!!

It'll take me some time for sure, but I'll work on adding a bit more information in the meantime.

Ima stalk this one :>

@Vitae_

SETTING: A city known as Ante Mortem (meaning "before death"). The shape of the city is circular with large walls caging in the people who live there. It's believed that the world outside the walls is unliveable, plagued by malevolent beasts who destroy everything in sight. Some even theorize that the beasts are remnants of the Marked who managed to escape their fated death, only to find a much crueler one awaiting them outside of the walls.

Within Ante Mortem there is a hierarchy. The common folk, the lowest of the lower class, and the homeless makeup about 60% of the population. These are often the ones left behind, the ones whose families were Marked and killed. They occupy the outer ring of the city, closest to the impenetrable walls. The middle and working classes occupy the middle ring. It's where you find the majority of shops, markets, restaurants, etc. In the third ring is the home of the noble and rich, intermixed with the army of Reapers who live there. Finally, at the very center of Ante Mortem, is the Sanctum of Grim where the council is said to reside.

Furthermore, the city is shaped like a cone. The highest point of the city is the Sanctum. It's said that from the top of its chapel, glimpses of the outside world can be seen.

No modern technology exists in this world. Magic, however, does. It's rare for common folk to possess it, as those who discover their ability often leap at the opportunity to improve their social standing and elect to become Reapers. As such, magic is common among the Council of Grim's elite.

MAGIC: A slightly more subdued take than your modern fantasy magic. The magic within Ante Mortem is practical and rarely flashy. Enhancement magic is the most common, where the user can choose to channel their ability into sharpening senses or physical prowess. The Reapers are trained to use their magic in this way. Very rarely, an individual may discover a natural affinity for "flashier" magic after mastering the basics. (I'll let you interpret this as you will.)

THE MARK: The Mark is considered a type of magic in itself, though an undesired one. They first appear as black as pitch and manifest differently depending on the person. Some may bear a black band around their arm, some may find elaborate patterns on the back of their hand. The only constants are that a Mark is always recognizable at a glance, the markings always manifest on a visible area of skin, and those who wear them must be disposed of as quickly as possible. A newly-Marked may be kindly afforded a quick and painless death in the street—the most common to encounter in the city of Ante Mortem.

As time passes, however, the marks will begin to change. It's not common knowledge, as few Marked ones live through the first month of their new fate, but those who manage to survive find that their markings will begin to lighten over time, taking on a red hue. If a Blood Marked is found, they'll be taken to the Sanctum to be "properly" disposed of. It's considered a great crime to escape death and as such, the brighter a Blood Marked markings appear, the more painful a death is demanded for penance.

No one is "immune" from becoming Marked except the Goddess of Death's chosen, the Council of Grim. Even a Reaper may one day wake to find themselves Marked. Mercy is granted to no one. Those discovered to be hiding or aiding a person Marked for death will share their fate, regardless of their social standing. Conversely, any citizen who turns in a Marked one will be greatly rewarded.

About one in every hundred people is Marked.

Tattoos are forbidden in this world.

THE REAPERS: The elite group created by the Council of Grim to quickly dispose of the Marked. They're also the primary enforcers of the city, patrolling the streets and arresting those who would dare to break the law. They wear white uniforms often splattered in the blood of their kills as an example to the rest of the public. When they're on duty they wear their white hood up over a white porcelain mask with no other details. They're meant to be indistinguishable.

To become a Reaper, an individual must be eighteen years old and prove themselves at one of the yearly "graduations". Training to become a Reaper can begin as early as sixteen if a particularly powerful (or desperate) family encourages it, although it's not common. About six families every year send their children to train, either for reputation or improved social standing.

One can become a Reaper without proper training, but they'll be assigned to a senior Reaper for the first year to ensure there are no mistakes.

Note - Originally I wrote, "those who develop strange black markings across their skin by early adulthood," but I've changed it. Anyone can become marked regardless of age or social standing.

STORY: This is less concrete than the other sections! Moreso just ideas to get us started. If you have another idea I'd be thrilled to read it!!

  • A Reaper is assigned to hunt down a specific Marked. The two play cat-and-mouse over the course of a few weeks, providing plenty of time for witty banter, and the Reaper doesn't realize they've become attached until they're holding the sword to the Marked one's throat.
  • Now they have to decide if this Marked is worth risking their own life while struggling to reconcile that decision with their morals. Is being a Reaper even worth it? Maybe they're tired of killing.
  • Bonus points if the Reaper at some point becomes Marked themselves and now they have to hide it unless they want their fellow Reapers to kill them. Though, maybe that'd be a kinder fate…
  • I'd like the two to work together to get out of Ante Mortem!

I think that's just about everything that should be covered beforehand, but let me know if you have any questions or anything you'd like to add! You're more than welcome to add world-building elements of your own.

I'd like to play the Marked, if you're content with playing a Reaper! I'll give you a chance to ask any questions before I post the character template (I know it was a LOT of information, sorry in advance lolol).

@JustALostM book

Even a Reaper may one day wake to find themselves Marked. Mercy is granted to no one.

That's brutal-

They wear white uniforms often splattered in the blood of their kills as an example to the rest of the public.

No sanitary department, Aye?

@Vitae_

It's no problem! Takes out pen n' paper and starts taking notes

Me when I had six Google tabs open just a moment ago—
Fun fact, I wrote all that while I was sitting cross-legged and now my legs are very numb c:

That's brutal-

'Tis the name of the game!!

No sanitary department, Aye?

Technically that would fall to those in the middle class, there's a job where people referred to as "the Priests" gather up the dead bodies in wagons and cart them off to a church to be cremated. The whole thing is very official, the Priests make money off of the Marked ones' families to give the proper death rites and return their ashes to them.

They'd also be responsible for cleaning up the messes left behind by Reapers… but yeah Ante Mortem in itself definitely isn't the most sanitary. The closest you have to that is the inner ring where the wealthy live! The middle ring is tolerable, the outer ring is…well, we don't talk about the outer ring.

Other than all that I seem to get it. So far, no questions But if I will have one I'll ask!

Perfect! In that case, I'll go ahead and post the character template!!

@Vitae_

Sure thing! Take your time ^^

NAME:
GENDER:
AGE:
DESCRIPTION: (General personality, what they're like, notable physical characteristics. Just a brief summary; we can get into detail in the actual story!)
OTHER:

@Vitae_

NAME: Dante Vitali (meaning "enduring life")
GENDER: Male, he/him
AGE: Twenty-one
DESCRIPTION: Exhaustion creases the lines of Dante's face, giving him the appearance of someone much older than he truly is. He has dark, expressive eyes beneath long lashes and thick brows. Dark stubble has long since grown into short, but ragged facial hair that lines his upper lip and chin. His hair is curly and black—or so dark brown it appears to be black. It's long enough that he can keep it tied back and out of his face, though a few strands never fair to escape. He's pale from living in the shadows of the city's walls for so long.

Dante used to be a spitfire, but the hardships of surviving as a Marked have since beaten the worst of it out of him. Now he watches the world with leery eyes, waiting for the next person to try and kill him so he can slip back into the shadows once more. Despite it all, he's managed to cling to his admittedly broken sense of humor. It's the morbid, ironic kind, but he takes what he can get. The only time he feels truly alive anymore is when he's being hunted by the Reapers.

Yet, more than anything, he refuses to give up. His hope has been all but stripped from him, and still, he eyes the horizon where the sky meets the very top of the walls.
OTHER:

  • Theme Song: House of Cards - Full Length Edition by BTS (song) // (lyrics)
    It's about the tragedy of a failing relationship, some could argue even a one-sided relationship—except in this context it applies to Dante's relationship with living.
  • He's able to hide his mark with clothing, though the Reapers know what his face looks like thanks to a report someone made in the past.

@Vitae_

What's the age range gonna be?

Any age above eighteen! Also, it's up to you whether you're interested in this becoming a romance at some point! I'm open to either way :D

@JustALostM book

What's the age range gonna be?

Any age above eighteen! Also, it's up to you whether you're interested in this becoming a romance at some point! I'm open to either way :D

Not atm but if I will I'll let ya know!

@JustALostM book

Name: Dominic
Gender: Male; He/His
Age: Twenty
Description: Dominic has a set of light blue eyes. He has dirty blond hair which he tries his best to keep kempt but usually fails when running after a marked. He has a scar under his lip till his chin from training but it is usually hidden by his porcelain mask which he almost never takes off in public.

As a child Dominic would have never though he'd be a Reaper untill he had turned 17 and he was sent of to train to be one. Though it took some time he had become very loyal to the system he'd been placed in and actually enjoyed the job for the most part. Dominic Just enjoyed being outside though when he was assigned a marked, he would always seem to switch into a whole different person.

Other: