@Vitae_
ORIGINAL PROMPT: The City of Sin, otherwise known as Felicity, celebrates the long-awaited arrest of the notorious serial killer, Wisp. Meanwhile, a wrongfully imprisoned convict despairs at their fate. That is until another body is discovered. The scene is almost identical to the Wisp's work, giving the police department all the evidence they need to suspect a copycat killer is on the loose. One detective, however, fears they've all got it wrong. Strings are pulled, risks are made, and the convict is handed another chance at proving their innocence. The twist? The convict is a vampire, as is the real Wisp. Proving themselves won't be an easy task, but at least this detective seems willing to give them the benefit of the doubt…
I found the Google doc with my original prompt and ideas, so there are going to be a few changes from the above!! Let me know if you have any questions/comments/concerns! I'm happy to make more changes if you'd prefer something a different way.
Welcome to Felicity, the city that never sleeps! Home to the largest population of vampires the world has ever seen, this city is known primarily for its rich history and nightlife.
Recently, however, it’s become known as something far more sinister: The stalking grounds of a mass serial killer known only as Nightbreak.
In order to put an end to Nightbreak's crimes, one brave detective is prepared to risk it all. But what happens when he comes face to face with the biggest risk yet—a young amnesiac vampire, covered in the blood of Nightbreak’s latest victim?
Why, propose a partnership, of course.
SETTING: Felicity, otherwise known as "The City of Sin" or "The City that Never Sleeps", is a cyberpunk, neo-Tokyo-esque city inhabited by a large population of both humans and vampires. It rains often there, hence, in part, why it's so popular among vampires.
The buildings are tall and the streets narrow, often crowded with traffic. Neon signs flood the otherwise metallic, dreary atmosphere with artificial light and color. Drains line the streets, leading to a massive underground chamber designed to prevent flooding in the rainy city. Many homes even exist in the chamber, constructed specifically to exist underwater during particularly wet months, with vents connected to the surface world able to provide fresh air to inhabitants.
Felicity is incredibly advanced technologically. Here, you'll easily find hoverboards, holograms, nanotech, translators, driverless cars, etc. at your disposal—for a price, of course.
VAMPIRES: For the sake of simplicity, in this world, the only two species to exist are humans and vampires. A few special humans are born capable of learning and wielding magic, but they're still very human, very mortal.
Vampires, however, are immortal. Immune to all human disease and the pull of time. The only way to kill them is sunlight, a stake through the heart, a weapon made with silver, or fire.
It's a common, arguably hurtful misconception that vampires cannot see their reflection. (That's only the case with mirrors that are backed with silver, which are considered antiques nowadays). They have no difficulties entering homes without permission, no difficulties crossing moving streams of water, are not affected negatively by crosses or other holy relics, and they are not repelled by garlic… although it seems it's slightly more common for a vampire to have a mild garlic allergy than humans.
They do, however, require fresh human blood to live. It's been a major source of contention in the past, and the spark of many wars. In current times, it's a simple matter to purchase donated bags of human blood. Alternatively, there are clinics where a vampire could choose to drink from a live source, though carefully monitored throughout the process. It's far more expensive than a simple blood bag, but a popular choice for those who can afford it as the effects are longer lasting and more beneficial.
If those two options are too expensive, which they often are, there's even synthetic blood being produced in many places.
Vampires are capable of eating human food, but it's unnecessary and does nothing for their thirst for human blood. On a related note, humans with an affinity for magic have a much sweeter-tasting blood that's capable of getting a vampire "blood drunk" far more easily.
Now, about the creation of vampires.
There are two types. Those who are born, and those who are reborn.
The first of which is quite self-explanatory. Those are vampires who are born and raised by other vampires in the same manner a human is born and raised by other humans. They make up a minority of the species, as there are too many laws concerning population control to allow otherwise.
Reborn vampires, however, work a little bit differently. These are the vampires that used to be human, turned by a trusted sire through the process of exchanging blood. A newly-turned vampire is known as a fledgling for the first two years of their immortal life. During this period, it's the sire's responsibility to care for the fledgling and teach them to control their bloodlust, which every fledgling is prone to. Fledglings are often incredibly clingy with their sires, dependent on them for guidance with all of the new sensations and feelings they're experiencing for the first time.
Turning a human non consensually is very against the law and will get you turned over to the Vampire Committee to be judged.
There's plenty of paperwork and legal and medical documents one has to fill out before electing to become a vampire. It's a process that can take months to pass and is often accompanied by classes stressing the permanence of the decision.
As for the actual benefits of being a vampire, aside from the immortality… They're designed to be predators of humans. Vampires have developed a type of charm speak, a way to lure in their victims once they've made eye contact. This ability increases in effectiveness with age. Even their bites don't hurt unless they deliberately intend to hurt the victim.
As standard, all vampires are stronger and faster than even the most athletic of humans.
STORY: To elaborate more on the introduction, we'll each play one of two characters. A human detective working to hunt down Nightbreak and bring them to justice, and a young vampire with retrograde amnesia who's being held under suspicion of being Nightbreak. The detective, however, is convinced otherwise. They believe the young vampire's missing memory may be the key to discovering Nightbreak's identity and putting an end to the murders once and for all. They stake their reputation and their very job on that hunch, putting themself responsible for the vampire and giving them a chance to prove their innocence.
Given the only other option is to stay indefinitely in a holding cell, confused, the young vampire agrees.
Before sharing any other ideas, do you have a preference for which character to play? I'm leaning more towards detective, myself, but I'm open to either!