@murphysgirl
Pretty self-explanatory. Anyone wanna help alleviate my boredom?
Pretty self-explanatory. Anyone wanna help alleviate my boredom?
I mean, I'm bored too. So like, I guess I could try. Any ideas or genre preferences?
Pfft. No. Whatever the heck we want.
Let's go on a vacation to Wii Sports Resort
lol
Hmmmm imma see if I can come up with an idea. Or something
Aight then.
Okay! So, I found some inspiration while looking at a few prompts.
Character A is an adventurer,,, or something and the main thing they do on adventures is explore abandoned places. Or at least, seemingly so places. So one day, they find a castle. It's run down, ivy hugging it like it like it's its long lost relative. Cobblestone chipping off with light winds, windows missing, tattered flags. Almost too pathetic to even be called a castle. Of course, all of these things are telltales signs of abandonment.
So Character A sets on in, taking a look in the ruined rooms, takes in a whiff of the molded comforters. And eventually, makes their way to a room with grand french doors. Unlike everything else, these doors were unscathed. Not a single scratch or mark on them. Truly odd. So, with as much fear as curiosity, Character A took a leap and pushed the doors open.
The room was a mess. And a large one at that. Stone and dust askew on the floor. Broken glass and ivy waltzing hand-in-hand about the marble. And at the very back, was a throne. Sitting atop it, was a person whose youth was almost frightening for how old the castle seemed. They just sat there, head leaned against their shoulder, presumably asleep. Their face slightly flinched as the large french doors that Character A had opened had swung back closed with the wind. Their eyes opened, soft, observant, and confused. And after a few moments of silence, they spoke, voice raspy as if it hadn't been used in years.
"Where am I?"
Imma head out rn, but you can tell me what you think of this thing anytime and I'll reply when I get back. Don't stab me if it's bad, I'm running on the brain essence that rubbed off on my skull when I was dropped as a kid.
OK so I LOVE the abandoned theme but not the finding the creepy kid in the middle of nowhere. Maybe our characters could be the ones who find themselves in an abandoned ruin in the middle of nowhere.
That's fine with me. Whatever you wanna do. ( ᐛ )
Aight. Should I get a character sheet up, then?
Ye sure.
Name:
Age:
Gender/Pronouns:
Sexuality:
Appearance:
Personality:
Abilities:
Other:
Name: Daphne Swisher
Age: 18
Gender/Pronouns: Female, she/her
Sexuality: Demiromantic with a touch of straight
Appearance: Skin the colour and texture of dark chocolate; cornrows; usually wears a puffy pink parka jacket. Fond of suede-leather boots and bright green eyeliner. Large, liquid, dark eyes. Rounded chin. Skinny. Average-to-tall height, 5'7".
Personality: Kind, but with a sharp tongue.
Abilities: Can "phase" in and out - that is to say, she can exist on another plane, shedding her physical form and becoming an invisible entity capable of going through solid objects and such (much like Spectator mode on Minecraft). Doing so renders her exhausted, though, and her physical form can suffer damage when she returns to it (bruising, dizziness, bleeding).
Other: Open for ships. I think. We'll see where this goes.
Name: Thirteen Vermilion
Age: 19
Gender/Pronouns: Male, he/him
Sexuality: Demisexual
Appearance: Pretty bland, and not really much worth noting. That is, aside from his foot-length brown hair. It was a straight, smooth texture usually, though as one would expect, hair like that could get dirty and tangled quite easily. So unless necessary not to for whatever reason, Thirteen keeps his hair in a large, messy bun at the top of his head, only allowing for hair to crop his face. His eyes are almond-shaped and have ice-blue irises. His got pale, sandy skin that has lighter patches all around his torso and his neck. Speculated to be from vitiligo. He doesn't really have much of a clothing style, and will wear just about anything, expect for shoes. He refuses to wear shoes at all. And if you managed to get a pair onto him, he will see to promptly taking them off. He's closer to the tall side of the spectrum, standing at around 178 cm from eye-estimates.
Personality: Appears quiet and levelheaded, though really the only reason he's quiet is because he's not levelheaded. And is rather attempting not to snap at people. Though, despite his lack of a cool head at times, Thirteen does see most thing very logically… minus shoes.
Abilities: Communication with animals. Though it should be noted that communication and manipulation are not one in the same. So he can talk to a bear and try to convince it not to maul him, but if the bear decides to, he has almost no power to stop it.
Other: -proceeds to do an awkward dance-
(Is he alright..?)
(Yeah!! I love the shoes thing.)
(Okay, good! I had to change his abilities up from what they canonically are in his story lol. Because I just didn't feel like making someone new. So his info here is like, accurate but inaccurate.)
(I get that! I had to tweak Daphne a little bit too.)
(Shall we start?)
(Yuh)
(Oh wait one second - I have a specific setting in mind but I have to go through my lists to remember what it's called, it's like this really old cool abandoned town somewhere, uno momento)
(Right, so it's basically a mix of Mont Saint-Michel and Mystras)
(Look 'em up, they're cool, and also I can't describe them accurately in here without pictures XD)
(Ooh, I see. That's cool!)
A confused Daphne was wandering through the halls. "Hello? Is anyone there?"
In the distance, Thirteen heard a call, relatively clear, higher-pitched. He hadn't a clue as to where it came from, but he decided to respond to it. His voice was raspy, yet loud, so he only replied with one word: "Yes." As he had no clue what else he should or could have said.
As he walked, he decided to see if he could find the mystery person who called for him. His bare feet gently pressed against the dusty marble, heels refusing to touch the ground, as if he were wearing invisible stilettos. The winds blew the messy hairs scattering around his face not-so-gently, causing some stray, dark chocolate brown hairs to find their way to his mouth.
His pulled out then newly wet hairs, and decided to try and speak again to the unfamiliar voice. "Where are you?"
Daphne sighed, relieved. "Here!"
The sound echoed around the marble halls, ghostly and sharp, becoming rounder, softer.
"Here! Here! Here! Here!"
Thirteen stopped his stride at the response, he could tell he had at least gotten closer to the voice as it was seemingly louder than before. He decided that if he kept following the faint sense of direction the voice gave him, he'd find whoever it was calling for him soon. Until then, he chose to make conversation, both to kill the unsettling silence, as well as to keep helping him find the person.
"So," he spoke, clearing his throat quietly in between words, "how'd ya get here? Any clue?"
"No idea." She followed the sound of that voice, her footsteps quiet on the marble.
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