@ElderGod-kirky group
"I am charged with guarding the royal body." Her unnatural eyes glitter with excitement you didn't expect. Shouldn't she be angry? "Did you really think you could kill the first prince?"
You can't stand her mocking tone; you bear your teeth. "He's a danger to the natural order. Are you really so easy that you'd look past that? I've heard he's a bit of a good fuck—" You're slammed against the wall, and your head rattles from the impact. Shit. You weren't prepared at all for this confrontation. Since when did he have a personal guard? But there she is, grinning and holding you hostage against the cold stone. Everything you own has been stripped away piece by piece without your knowledge. The guard cocks her head, and her gaze jumps all around your face. "Just kill me and get it over with."
She grins. It's slow, and self-satisfied, and you know you're fucked. "No. I have a better idea."
When she was a young girl, Aideen had two rules to follow: survive at all costs, and find the Phachao Keoa—the Old Gods. Her mother would drill the importance of that last one into her mind night after night, telling stories of those Gods while pointing to the stars, as if they resided up there. Aideen held her mother's demands close to her heart long after her family died off, one by one. Even as she lost faith in her ability to follow the second half of her rules, she repeated the stories and the mantra to herself during her trek across the land. She would never forget.
Now, years later, she lives safe behind the valley walls housing her new home. Draíochta Síoraí was shelter to people like her—witches—with royalty resembling more godlike than she had ever anticipated. Were these the Old Gods? No, they weren't nearly old enough. Not even the powerful High Witches knew what she was talking about when she asked them about it. Aideen had thought so, but being wrong still stung like rejection.
Their messengers reek of bloody purity and flavorless spice, her mother had said. What did that even mean? No one fit that description: until the night she intercepts an assassin aimed for her prince.
Hello! Long description! I am back from the dead because why not, though I do not guarantee consistency because that is never a guarantee with me. Basically this story is a means to flesh out my one character, Aideen, with a plotline I made up on the fly. You are a "hero" given a task by the Old Gods to cut down "dangers to the natural order," which is essentially just god-speak for "these fuckers are challenging my power and I'm feeling insecure." Aideen was tasked by her now-dead mother to find the Old Gods for no given reason, and meets you! When you try to kill the prince she is both involved with and in charge of protecting! Lovely meet-cute, I know.
The title will make sense along the way, I promise, I have a vague idea of what they find when they get there, but I'm pretty much going to make it all up as I go. A bit of background is necessary for this universe to make sense.
- Draíochta Síoraí – A 2,000 year-old, old Gaelic kingdom/mini-country that resides in a hidden corner of northern Ireland and is very much removed from the rest of the world, with their own unique accent, way of life, and society. Draíochta Síoraí, meaning “Eternal Magic,” was originally a scattered and amateur safe house for witches hundreds of years before, founded and led by a man named Coileán Mac Arthfael, which bloomed into a working stronghold for witches to be safely hidden away.
-
Witches – supernatural beings that are not human but look human. The more powerful they are, either by practice or by nature, the more likely they are to have mutations due to an overflow of magic within their bodies. They are immortal, but more powerful ones are more likely to not die off from "natural" causes and therefore have longer lifespans. Witches have affinities and not all are the same; families have a higher likelihood of passing along affinities but this is not a guarantee. When they cast magic, they put off manifestations that are centered around their hands.
- Mac Arthfael – this family is a special case as they are blessed by supernatural forces which they have a connection with. I won't go into detail because it's not essential, but their affinity is reality, and they have all sorts of abilities to mess around with reality and travel between worlds/universes/realities. They do not put off a manifestation when casting because they are technically always casting due to hyperactivity of magic
- High Witches – uber-powerful witches revered as gods
-
Old Gods – the creators of the witches. Ancient-ancient beings of old that looked over everything they created. There is no solid knowledge on who these people were, but the legend goes as such: The Old Gods were dying. A sickness spread through their ranks, tearing through their health and power, and stripping them of their eternal youth. The youngest of them panicked and feared for their elders, but also the future of their people. Without the guidance and constant eye of the Gods looking over them, they were sure to crumble. And what of the future of their plans for the world? Would everything just halt, an eternal standstill of the past? Or would it all deteriorate, just as the Gods themselves? They deliberated amongst themselves on what they should do, but settled upon a solution: leave one last gift for the world. A final out pour of their lingering powers. Just as they died, the first witches were born, and a new dynasty of deities would reign.
Obviously, some are still alive if heroes are being sent out to dispatch the more powerful witches. . . almost as if there are lingering Gods that didn't approve of the decision, and seek out revenge against the replacements their kin created?
This is long, I know, bear with me—worldbuilding is my favorite pastime. To break it all down into simple terms: Your character is a classic Chosen One hero that meets Aideen, a blockade in your quest to kill off High Witches, starting with the royal Mac Arthfael family. She's crafty and captures you, then blackmails you into a deal: you help her find the Old Gods, and she won't toss you into the mouth of one of the king's many beasts at his disposal. You agree, thinking that it'll be easy enough to slip away and get what you want while also giving her the illusion that you are cooperating.
Except one thing: you don't really know where the Old Gods are.
Rules are simple
- I reserve the right to deny you for whatever reason. Please don't make it grammar, spelling, or poor responses that leave nothing to work from. I will ask for a writing sample, preferably a roleplay response
- This is not a romance, do not try to make it one, I do not promote adultery
- That also means that this will not have smut
- Honestly probably gonna be a relatively chill rp with some instances of gore from battles, idk. Keep expectations with me at around 'mildly concerning' so that means I do not want minors rping with me. At all. Do not lie to me about your age. I am nearly 20 and I am uncomfortable with the idea of rping with a minor
- I will not respond consistently. I will admit that right now. If you annoy me I will jump ship
- Don't be an ass :)
- I also reserve the right to add more rules/requests