forum Dungeons and Dragons Fun Stories
Started by @Fraust
tune

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@Fraust

One time my group found amulets in a chest and we were wearing them, but the sentient scroll (weird, I know) wanted them back. I'm just like 'Why should I give it back?' and it was like "I see you're stubborn so what if we gave you a hellhound puppy in exchange for the amulet?" That amulet was off my neck so flipping fast I'm just like WHO CARES ABOUT EXTRA INITIATIVE GIVE ME PUPPIES and then my character didn't help in the murder plot against a person in our group bc she was distracted by the puppy

@M.W.Poel

My favourite moment is pretty recent. for context: we were fighting this Ulitharid who had basically taken over the mind and kidnapped the only sensible person of the party. Of course, we were pissed about this and tried to get her back several times without success. Then this happened.

DM: Alright, so you're just going to swim from the island to the Ulitharid's floating pyramid base.
Wizard: yes I've cast water breathing on everyone so we should be able to get there.
Druïd: I transform in a plesiosaurus so the once without swimming speed can hold on and we'll be faster.
DM: That's fine, I assumed you would. As you're approaching, the giant battleship docked next to the pyramid starts moving towards you.

the ship approaches and starts shooting cannonballs once we're in range, most miss but one blows the druid out of the water and forced to return to humanoïd shape

Paladin: maybe we should dive?
Wizard: Let me know when we're within 100 feet I think I have something that can help.
DM: Sure, you all dive to the bottom rolls dice the ship keeps firing but since they don't know where you are exactly they fail to hit you again. Wizard, you're now within 100 feet.
Wizard: Oké so what I want to do is play Moses by casting control water so the ship falls to the bottom. Then I want to let the water flow back and effectively sink the ship.
DM: the ship is taller than 100 feet, it won't sink completely. Maybe half of it will fall
Wizard: I'm going to try, I also want to do it in such a way that we stand on the dry part. that way the ranger can shoot things to if needed
DM: Alright, so the wizard splits the water underneath the battleship. the back of the ship falls down and….. rolls dice….. that's a one…… So the ship breaks in half, I guess?

Players cheer

We proceeded to take out the few goblin-minions that could swim, slaying the captain, getting the Ulitharid on the run and finally retrieving our friend. And that's the story of how we took down a battleship because our DM is dice cursed.