An Army Of One by Aram Zero is the music I used for this. An for my story, The Death of Us.
Slowly opens up from darkness, showing a landscape from Birdseye view.
Slowly pans upwards, as green shifts to grey, and smoke seems to billow into the sky.
Switch view to a high area overlooking the destruction. Helicopter in the background, several people standing and looking. Camera focuses on a woman with blonde hair.
Briefly switches to side profile.
Changes to different helicopter, that seems to be landing, with several people carrying weapons exiting it in slow motion. It’s raining.
As the music picks up, switches to the view of what seems to be a carrier of some sorts. Several silver ‘mechs’ are visible, all of them ‘turned off’.
Switches to the viewpoint of a bomber plane flying in the distance, high above the ground. Above the clouds.
Switches view to one of those mechs I mentioned earlier. This one has a pilot though, and this one seems to be painted rather vibrantly.
Camera goes outwards, still focused on the mech as it zooms out. Darkened cage seems to be behind the Mech.
Zooms in briefly as something seems to move in the cage.
Camera fades to black.
Quickly switches to bright. Fighter jets fly from the clouds, in formation.
Switches to one jet flying by the water, a dark shadow under the surface following.
Goes to a landscape, in some sort of destroyed city. People - civilians and soldiers cheering.
Goes to a winter landscape, with some sort of convoy visible.
The same woman from earlier is visible.
Camera fades.
Returns back, this time to some sort of canyon. Two mechs, a dark one and the vibrant one are visible. Engaging in a high speed fight, they clash blades several times until the vibrant one takes off and flies back to the cliff. The other one joins it on the opposite side, and they standoff.
Fades to black.
Camera returns. This time it’s first person view, several features are seen in the screen - such as vitals. Person seems to be running forwards.
Stops, looks up. Gun pointed DIRECTLY at camera, aka person. Fires, heart monitor on screen is seen spiking.
Person seems to fall, as the cause of the shot approaches. Their face is not visible for now. They seem like a shadow as they stand above.
Person leans down as the victim bleeds out. Hand comes forwards.
Camera switches to a high mountain like island. The weather is wild, raining heavily and waves clashing.
Zooms in. Someone’s running, being chased.
The person is identified as a fairly young girl, though her eyes lack the features of a normal human. Guns are pointed at her.
Brief closeup of her face as lightning flashes.
Camera moves to her hands, which she presents a grenade.
Switches to the people taking aim. Then again, to a first person view of one of the soldiers. Girl walks back to cliff.
Camera switches to a side view as the girl seems to walk off the cliff.
Camera quickly switches to first person view of one of the mechs before you can see what happens. Mech is flying.
Large tail flies from water, nearly hitting mech, which swerved away.
Just as it swerves goes back to third person, showing the mech veering away and the tail hitting the water again.
Camera switches to the face of a large reptilian. Reptilian seems to be looking down at something, seems to snort.
Switches to the jets. As a flying reptilian descends from above.
The next few parts are quick, showing shots of different characters for only one or two seconds each.
Shows the blond woman from before.
A helmeted, futuristic looking person.
The girl that jumped.
The shadow which shot the person.
A man with goggles.
A pilot.
The reptilian who’s face was seen.
Ends off with the title screen.