Character magic classes

Sound: Hydromantic itemancer (hydromantic morphokinesis)

Dark: Generamantic cryomancer (cannonetic petroconesis)

Shade: Norah-based biomancer (norah-based synchronesis)

Greystone: Pyromancer (pyromancy) (former biomancer, necrokinesis class)

Acacia: Biomantic geomancer (chlorokinetic petrikinesis)

Vincent: Generamancer (velocokinesis)

Aberforth: Biomantic cryomancer (psychokinetic cryomancy)

Monyi: Generamantic biomancer (antikinetic faunakinesis)

Woodsy: Norah-based pyromantic generamancer (pyromantic portokinesis)

Dey: Norah-based generamancer (portokinetic chronokinesis)

Night: Norah-based itemantic aeromancer (imokinetic statokinesis)

Spirit: Norah-based iomantic itemancer (maxonetic morphokinesis)

Soul: Norah-based generamantic biomancer (antikinetic synchronesis)

Badgershine: Biomancer (necrokinetic somnikinesis)

Duskcloud: Generamantic aeromancer (antikinetic atmokinesis)

Rushheart: Biomantic generamancer (sokionetic chronokinesis)


Classes:

Hydromancy (Hydromancer) water

Biomancy (Biomancer) life

Pyromancy (Pyromancer) fire

Aeromancy (Aeromancer) air

Geomancy (Geomancer) earth

Cryomancy (Cryomancer) ice

Itemancy (Itemancer) objects

Iomancy (Iomancer) energy
  • Electrokinesis (Electrokinetic) electricity
  • Enertiakinesis (Enertiakinetic) force
  • Ectokinesis (Ectokinetic) ghost
  • Photokinesis (Photokinetic) light
  • Magnekinesis (Magnekinetic) magnets
  • Reminesis (Reminetic) power
  • Rionesis (Rionetic) aura
  • Strikonesis (Strikonetic) hit
  • Channonesis (Channonetic) weapon
  • Cannonesis (Cannonetic) beam
  • Maxonesis (Maxonetic) orb

Generamancy (Generamancer) nonspecific

Norah (Norah user) norah